Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will work more in this aspect for future updates. Thanks for your comment
You sound extremely retarded.
If the sides of the battlefield would have some cone shaped ruins, meaning they'll get smaller when going towarts the other side, with small haelthkids and ammopacks inside, these could be used for cover, sentry's and sniper battles. The main field should have mines, as another hinder for the tank classes like soldier demoman and heavy, who wil either benefit or perrish under these mines.
Also does the BLU side look a bit too brownish-red.