Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Assert failure 'src != INVALID_RESOURCE_HANDLE' at ..\source\game\components\PostProcessorComponent.cpp(30): Trace follows...
I have never seen an error like this...
Already found out it happens when the gamelogic.lua does "SpawnPrefab(savedata.map.prefab)", so when the worlds prefab is spawned. And google brought me to a thread where this problem had sth to do with "resolvefilepath"...
But currently still no clue what exactly is causing it...
https://forums.kleientertainment.com/forums/topic/112241-error-sourcegamecomponentspostprocessorcomponentcpp30-trace-follows/