Garry's Mod
SOMA: Robot-Head Girl [Nextbot]
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Wheatley  [desarrollador] 20 MAR 2016 a las 9:48 a. m.
BUG REPORT | СООБЩИТЬ ОБ ОШИБКЕ
As usualy: post here bugs you've discovered. Not reading messages like "not moving" - double (triple) check that map have nav mesh and only then post it here.
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Как обычно: сообщайте сюда о проблемах с которыми встретились используя этот мод. Я не читаю сообщения вроде "не двигается" - дважды (трижды) перепроверьте что на карте есть навигационная сетка и только тогда пишите.
Última edición por Wheatley; 26 MAR 2016 a las 5:54 a. m.
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Mostrando 1-15 de 38 comentarios
Smoking Symbiotes 20 MAR 2016 a las 6:42 p. m. 
Randomy she stops moving and dose idle animation and just stands there....
Smoking Symbiotes 20 MAR 2016 a las 6:42 p. m. 
like shes done checking and gets stuck on..... nothing
Goose 21 MAR 2016 a las 9:08 a. m. 
After triggering her, she does the screen then her head turns to the right and she doesn't move. This showed up in my console:
[ERROR] workshop/lua/autorun/cbb_npc.lua:39: bad argument #1 to 'lower' (string expected, got no value)
1. lower - [C]:-1
2. unknown - workshop/lua/autorun/cbb_npc.lua:39

Timer Failed! [Simple][@workshop/lua/autorun/cbb_npc.lua (line 38)]
NextBot [48][npc_soma_robothead] Error: workshop/lua/autorun/server/neurocarsglobal.lua:3561: attempt to call method 'GetPos' (a nil value)
Wheatley  [desarrollador] 21 MAR 2016 a las 9:19 a. m. 
Publicado originalmente por Sillygamer:
After triggering her, she does the screen then her head turns to the right and she doesn't move. This showed up in my console:
[ERROR] workshop/lua/autorun/cbb_npc.lua:39: bad argument #1 to 'lower' (string expected, got no value)
1. lower - [C]:-1
2. unknown - workshop/lua/autorun/cbb_npc.lua:39

Timer Failed! [Simple][@workshop/lua/autorun/cbb_npc.lua (line 38)]
NextBot [48][npc_soma_robothead] Error: workshop/lua/autorun/server/neurocarsglobal.lua:3561: attempt to call method 'GetPos' (a nil value)
This is not error with my mod. As I can see there is 2 separate mods caused that: something called "cbb" and "Neuro Cars".
Mewo 21 MAR 2016 a las 12:04 p. m. 
very good
DX Emoticon 21 MAR 2016 a las 5:27 p. m. 
She doesn't die.

[ERROR] workshop/lua/autorun/slvbase/server/slvbase_sv_meta.lua:250: attempt to call method 'PercentageFrozen' (a nil value)
1. v - workshop/lua/autorun/slvbase/server/slvbase_sv_meta.lua:250
2. Run - lua/includes/modules/hook.lua:84
3. unknown -
gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:142
Wheatley  [desarrollador] 21 MAR 2016 a las 8:59 p. m. 
Publicado originalmente por Dragon12razo:
She doesn't die.

[ERROR] workshop/lua/autorun/slvbase/server/slvbase_sv_meta.lua:250: attempt to call method 'PercentageFrozen' (a nil value)
1. v - workshop/lua/autorun/slvbase/server/slvbase_sv_meta.lua:250
2. Run - lua/includes/modules/hook.lua:84
3. unknown -
gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua:142
Just like previous error this one wasn't caused by my mod. Error says what there is problem with something called SLV Base I guess.
roachisserie chicken 27 MAR 2016 a las 8:57 a. m. 
When she's triggered by a NPC, sometimes instead of killing the NPC she'll go idle and then constantly scream. Happens a lot with VJ Base NPCs but I've also seen it happen with HL2 NPCs
roachisserie chicken 28 MAR 2016 a las 11:49 a. m. 
She does actually kill the NPC's though, it just takes a while.
OG_Worry 10 MAY 2016 a las 7:54 p. m. 
The NPC starts chasing with no breathing and screaming sounds, randomly stops and walks away( During chase). I don't really know what is going on here I know that this is definitely a bug.
risible 21 AGO 2016 a las 5:38 p. m. 
The NPC will randomly stop and turn around, she loses interest in the player after doing so. And IF she catches up to the player, she stops, but if the player hangs around her after she stops, she will finally attack after 5 seconds.
An average Beanmann 22 AGO 2016 a las 3:26 p. m. 
Can you explain why this happens: "Only one instance of the NPC can exists on the map without problems. Spawning two of them will cause materials to not work properly."
Wheatley  [desarrollador] 23 AGO 2016 a las 2:43 a. m. 
Publicado originalmente por Spooky:
Can you explain why this happens: "Only one instance of the NPC can exists on the map without problems. Spawning two of them will cause materials to not work properly."
Because of her texture. If you didn't notice, it lit up brighter then she's awaken, but if there is more than one NPC, all of the will have the same material, i.e. they all will lit if one of them awaken.
Mimic Bait 5 SEP 2016 a las 5:31 p. m. 
for some reason she shows up as an error for me
ВакНация 3 OCT 2016 a las 12:16 p. m. 
Почему на картах с навигационной сеткой она проходит метр и начинает бежать на месте?
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