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I CAN apply this to storm cellar, but if the cellar is destroy by a giant, all contents will be lost (which can be a tremendous loss). Distinguishing a player-destroyer from a giant-destroyer is not that straight forward. It’s hard and probably not fair to decide whether I should release the content if a giant comes, or destroy the content if a player is nearby, etc. What should I do if the owner, a griefer and a giant are all present at the scene?
This mod does not intend to make everything absolutely indestructible. Actually, I consider ancient staves as high tier weapons and I should allow them to be used in the way they are designed to do. I know some mods make ancient staves extremely cheap to craft, but trying to counter-balance it would affect normal gameplay in an undesirable way.
Also here: http://pastebin.com/FaggQ608.
I use the mod Fire Resurrection, however, with the Ownership mod installed, only owners of firepits and so forth can use them to resurrect. Is there a way, or could you, add a way to either exude firepits from the mod, or add "allow all" to them?