Left 4 Dead 2

Left 4 Dead 2

Deluge 2.1 - Public Playtest Build
Adorabirb!  [developer] 22 Mar @ 3:50pm
Feedback and Notes
This is a public playtesting build of Map 1 of the GRAVEMIND map pack. Despite the map being in a playable state there is still some elements left to do which are as follows:

  • UNSC marine, Army, ODST, scientist corpses.
  • Complete brushwork for the glass door to the underground Sentinel factory within the two ziggurats on either side of the map.
  • Add lily pads to the swamp water
  • Redo the soundscape to use the environmental sounds from CE instead of CEA
  • New animations for 4901 Bouyant Vigilance
  • New skybox textures to better match the CE colored fog.
  • Adjust envirionmental light position to match the skybox.
  • Fine tune weapon spawn locations with feedback
  • Implementation of terminals and audio logs.

FEEL FREE TO ADD ANY SUGGESTIONS/FEEDBACK TO HELP IMPROVE THIS MAP DOWN BELOW.

THE MAP IS AVAILABLE TO TEST ONLINE IN THE GRAVEMIND SURVIVAL SERVER AT THIS IP: 160.202.167.30:27025

You can also connect to the survival server directly here: https://connectsteam.me/?160.202.167.30:27025
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Showing 1-1 of 1 comments
Adorabirb!  [developer] 23 Mar @ 5:54pm 
Patched the missing shaders on the trees and flora (caused by typos)

removed infinite spawn flags on various survival items on the map (goodbye bile jar spam and infinite combat rifles)
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