Left 4 Dead 2

Left 4 Dead 2

Stronger Uncommon Infected (Commission)
ChimiChamo  [developer] 5 Jan @ 4:28pm
Settings (real)
All the changeable settings for the addon, they are located in ems/stronguncommon/settings.cfg.

IncreasedHP (Default 1) - Whether the uncommons have increased increased health
CedaHP (Default 250) - The amount of health the Ceda worker will have
MudManHP (Default 200) - The amount of health the mudman will have
WorkerHP (Default 400) - The amount of health the roadcrew worker will have
RiotHP (Default 200) - The amount of health the riot zombie will have
ClownHP (Default 300) - The amount of health the clown will have
CedaBurnEnabled (Default 1) - Whether the Ceda extra burn damage is enabled
CedaBurnTime (Default 10) - The time that the Ceda will have the extra burn damage after touching fire
CedaBurnDMGNormal (Default 2) - The burn damage the Ceda will do
CedaBurnDMGExpert (Default 5) - The burn damage the Ceda will do on expert
ClownSwarmEnabled (Default 1) - Whether the Clown swarm ability is enabled
ClownSwarmRange (Default 1000) - The clown swarm range
MudManWaterEnabled (Default 1) - Whether the mudman increased water damage is enabled
WorkerNoShove (Default 1) - Whether the roadcrew no shoving is enabled
NewDeathSounds (Default 1) - Whether the added death sounds are enabled
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Showing 1-3 of 3 comments
R󠀡F 9 Jan @ 6:27pm 
If i put IncreasedHP to 0 will they have same health as commons (50) or their vanilla hp?
ChimiChamo  [developer] 9 Jan @ 11:24pm 
Originally posted by R󠀡F:
If i put IncreasedHP to 0 will they have same health as commons (50) or their vanilla hp?
They’ll have their vanilla hp
Is it possible write in settings to reduce ressistens the “no shove” effect, for example if i set the number to 0.8 or 0.5? or option there only 1 and 0? (enable\disable)
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Showing 1-3 of 3 comments
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