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Relatar um problema com a tradução
Just to throw out some random stats that could be interesting:
-20% explosion radius
-35% damage when hitting a surface
-projectile arc
Heres the pros as this can make things interesting:
+20% faster projectile speed
+consecutive hits against the same person (a direct hit) causes a 20% increase in damage and explosion radius on the same person or tank. Caps at 65% for 3 seconds. Then perhaps a 30-1 minute cooldown on that regardless of respawn or touching the re supply cabinet.
This can make it ideal to nail the same person over and over so the extra damage and explosion radius to spill over to nearby enemies.
This is one idea
Here's another approach:
Pro's:
+2 direct hits against the same enemy deals bonus damage
+increased knockback
Cons:
-a slight arc
-slower firing speed
I kinda whipped this up and would love to discuss stats with anyone.
+(number)% damage.
Ez
+20% Bigger Explosion Radius
+10% More Damage dealt
-Arc Velocity
-20% Slower Projectile Speed
No Random Critical Hits
I meant knock back on a direct hit to the enemy. Knockback to ones self could be interesting as the weapon does not shoot rockets and could allow some hops when shot.
Read it like the forceanature
20% damage dealt to players
50% damage dealt to buildings (as seen in the video)
No reloading
Crits are insta kill
Cons
-Projectiles arcs
-Crits malfuntion so they explode half way
-Crit rockets are even slower
-rocket jumping damage increases by 20%
I know this seems unrealistic but tf2 is no where near realistic
+30% bigger explosion radius
50% faster reload
Explosion deals 25% more damage
-75% clip size.
+30% damage to self.
33% reduced blast radius
50% increased damage
200% increased projectile speed
Projectiles Ricochet (max 2)
First Ricochet deals Minicrits
Second Ricochet deals Crits
Projectiles arc
Projectiles penetrate
No reload required
Reduced max primary ammo on wearer
8% less accurate
No random Crits
A bit complex, but in my mind it would make sense. Also, i think rewarding trickshots is a good idea
+ 32% damage
+ 32% rocket speed
- No random critical
- 20% reload speed
+ Shoots Nuclear missiles for bullets
+ Locks onto target
+ Deals 449 damage on hit
+ Rapid fire. Rate of fire is as fast as a minigun.
+ Unlimited clip because soldier is badass.
- No critical hits.
WHAT ARE WE GOING TO DO WITHOUT CRITICAL HITS?
Worst weapon
Delete it from the workshop
Delete it from the game
Delete TF2
Delete Steam
Delete windows
Throw your PC out the window because it stopped working
Jump after it because all your precious wanking material is there.