Counter-Strike 2

Counter-Strike 2

aim_map_s2r [CS2 REMAKE]
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Feedback + Suggestions
Taking any feedback & suggestions for the map in here.
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13 yorumdan 1 ile 13 arası gösteriliyor
Hello great map but if i wanna join with a friend to do a 1v1 he gets the notification that the server is full. He is not able to join. How can i fix this? Thx in advance
İlk olarak Captain america tarafından gönderildi:
Hello great map but if i wanna join with a friend to do a 1v1 he gets the notification that the server is full. He is not able to join. How can i fix this? Thx in advance

Currently don't think workshop maps support multiplayer yet like CS:GO did. We'd probably have to wait til it is available to play, or find a dedicated server that uses this map.
Any chance you can add weapons to this? Or at least enable the buy menu?

There's a very good Iceworld map already up that has those capabilities, might wanna check it out for reference, it's called CS2 Iceworld or something

Otherwise, really nice work man; this brings back 1.6 memories indeed xD
En son ARP tarafından düzenlendi; 3 Kas 2023 @ 12:56
super crown negev  [geliştirici] 3 Kas 2023 @ 15:34 
İlk olarak ARP tarafından gönderildi:
Any chance you can add weapons to this? Or at least enable the buy menu?

There's a very good Iceworld map already up that has those capabilities, might wanna check it out for reference, it's called CS2 Iceworld or something

Otherwise, really nice work man; this brings back 1.6 memories indeed xD

I'll be adding in the buy menu until vscript is available so I can place weapons based on gamemode, this map was intended with gun game / arms race in mind since I am recreating a lot of a specific community server's maps
En son super crown negev tarafından düzenlendi; 3 Kas 2023 @ 15:34
Good work so far, much appreciated. If you can add a radar image I'd be very happy :)
super crown negev  [geliştirici] 8 Kas 2023 @ 13:35 
İlk olarak Inanna Igor T. tarafından gönderildi:
Good work so far, much appreciated. If you can add a radar image I'd be very happy :)

If I can figure out how to do it, I'll gladly add it in.
İlk olarak super crown negev tarafından gönderildi:
If I can figure out how to do it, I'll gladly add it in.

There is a step by step tutorial on youtube. It seems rather complicated but doable, maybe that helps you.
super crown negev  [geliştirici] 9 Kas 2023 @ 12:40 
İlk olarak Inanna Igor T. tarafından gönderildi:
İlk olarak super crown negev tarafından gönderildi:
If I can figure out how to do it, I'll gladly add it in.

There is a step by step tutorial on youtube. It seems rather complicated but doable, maybe that helps you.

Yeah I actually figured it out yesterday. The default radar generator doesn't work but I ended up using a 3rd party plugin.
Ground geometry isnt smooth around the boxes. The player model flickers in some places near cover. Often on T spawn, and not so often on CT.
En son Lems tarafından düzenlendi; 9 Kas 2023 @ 15:00
super crown negev  [geliştirici] 9 Kas 2023 @ 15:37 
İlk olarak Lems tarafından gönderildi:
Ground geometry isnt smooth around the boxes. The player model flickers in some places near cover. Often on T spawn, and not so often on CT.

The ground geometry around the boxes & walls are intentionally bumped up to its surfaces. Although I'm not sure where you're seeing the player model flickering. Can you send a video?
En son super crown negev tarafından düzenlendi; 9 Kas 2023 @ 15:41
İlk olarak super crown negev tarafından gönderildi:
İlk olarak Lems tarafından gönderildi:
Ground geometry isnt smooth around the boxes. The player model flickers in some places near cover. Often on T spawn, and not so often on CT.

The ground geometry around the boxes & walls are intentionally bumped up to its surfaces. Although I'm not sure where you're seeing the player model flickering. Can you send a video?
For some reason on my game server on your map (+host_workshop_map 3070260370) when I walk near the boxes at CT spawn and some times at T spawn my model got stuck/bounced, this made difficult to pick from around the corner. Looks like it happened on the uneven ground around the boxes.
What ive done is deleted /game/bin/linuxsteamrt64/steamapps/workshop/content/730/3070260370/ folder from server files and deleted "3070260370" blocks in /home/lems/cs2/game/bin/linuxsteamrt64/steamapps/workshop/appworkshop_730.acf file.
After that i made host_workshop_map 3070260370 again, my server redownloaded your map and after that seems like everything became fine.
En son Lems tarafından düzenlendi; 10 Kas 2023 @ 6:48
super crown negev  [geliştirici] 10 Kas 2023 @ 15:18 
İlk olarak Lems tarafından gönderildi:
İlk olarak super crown negev tarafından gönderildi:

The ground geometry around the boxes & walls are intentionally bumped up to its surfaces. Although I'm not sure where you're seeing the player model flickering. Can you send a video?
For some reason on my game server on your map (+host_workshop_map 3070260370) when I walk near the boxes at CT spawn and some times at T spawn my model got stuck/bounced, this made difficult to pick from around the corner. Looks like it happened on the uneven ground around the boxes.
What ive done is deleted /game/bin/linuxsteamrt64/steamapps/workshop/content/730/3070260370/ folder from server files and deleted "3070260370" blocks in /home/lems/cs2/game/bin/linuxsteamrt64/steamapps/workshop/appworkshop_730.acf file.
After that i made host_workshop_map 3070260370 again, my server redownloaded your map and after that seems like everything became fine.
that's good to hear, yeah I've been frequently updating the map according to some responses but I know that your solution is usually the best way to update it. dunno if it's a cs2 thing or workshop thing since it's not really the best system lol
super crown negev  [geliştirici] 7 Ara 2023 @ 17:25 
İlk olarak serg tarafından gönderildi:
Hi!

I have a suggestion for you. Your Steam cards caught my attention and I think a paid promotion with us could be mutually beneficial. Let me know if you are interested so we can discuss a perfect collaboration.
no lol.
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