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https://www.maryevans.com/archiveBlog/wp-content/uploads/2017/12/10120192.jpg
https://upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Gradbišče_hidroelektrarne_Ožbalt_1958%2C_potapljač.jpg/220px-Gradbišče_hidroelektrarne_Ožbalt_1958%2C_potapljač.jpg
Pretty easy to do it yourself honestly, you just need to go to C:\Program Files (x86)\Steam\steamapps\workshop\content\602960\[INSERTNUMBEROFMYMODHEREIDKWHATITBE] then within whatever random number file my mod is, open up the file called "armor_thog" with a program like notepad++ (regular notepad would theoretically work but it's a lot more difficult to navigate) then simply delete the entire <item> to </item> of whatever assets you wish to remove.
I tried doing that already but when I open the server it kicks me out and an error emerges in the debug console, and when I look in the mod list on the main menu the name of the mod appears in red and I can't activate it back.
NEVER MIND, I finally did it! Just had to change the values and then make a mod with my variations (dont worry, the mod is hidden). Thanks again for making this mod, really nice.
Would you consider overriding bandits and having them spawn with some of these weapons? Maybe upping bandit accuracy or increase their numbers, or something? It would be awesome to have the same challenges other mods provide but with your unique and well designed items. Thanks!
Expect the commonality of Autopistols to be deeply reflected Soon™ - an armed society is a polite society!
Not really a suggestion though