RimWorld

RimWorld

[1.5; 1.4] RimFridge: Now with Shelves!
Fridges do not spawn after building
Hi,
fridges do not spawn after they are built.
this ist the code from the debug console after finished building a fridge.

Exception in JobDriver tick for pawn Ash driver=JobDriver_ConstructFinishFrame (toilIndex=1) driver.job=(FinishFrame (Job_155090) A = Thing_Frame_RimFridge_Refrigerator60281 Giver = JobGiver_Work [workGiverDef: ConstructFinishFrames]) System.ArgumentNullException: Value cannot be null. Parameter name: type [Ref AAC376F] at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x000c6] in <957a20e0be784a65bc32cf449445b937>:0 - POSTFIX net.avilmask.rimworld.mod.CommonSense: Void CommonSense.ThingMaker_MakeThing_CommonSensePatch:Postfix(Thing __result, ThingDef def, ThingDef stuff) at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00141] in <957a20e0be784a65bc32cf449445b937>:0 - TRANSPILER Uuugggg.rimworld.Replace_Stuff.main: IEnumerable`1 Replace_Stuff.DestroyedRestore.ReviveBuilding:Transpiler(IEnumerable`1 instructions, MethodBase mb, ILGenerator ilg) - TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.Frame_CompleteConstruction_Patch:Transpiler(IEnumerable`1 codeInstructions) - PREFIX Uuugggg.rimworld.Replace_Stuff.main: Boolean Replace_Stuff.Virtualize_CompleteConstruction:Prefix(Frame __instance, Pawn worker) - PREFIX Uuugggg.rimworld.Replace_Stuff.main: Void Replace_Stuff.NewThing.RememberWasNewThing:Prefix(Frame __instance) at RimWorld.JobDriver_ConstructFinishFrame+<>c__DisplayClass6_0.<MakeNewToils>b__1 () [0x00198] in <957a20e0be784a65bc32cf449445b937>:0 - TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch:Transpiler(IEnumerable`1 codeInstructions, MethodBase method) - TRANSPILER SmarterConstruction: List`1 SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils:Transpiler(IEnumerable`1 instructions, ILGenerator generator) at Verse.AI.JobDriver.DriverTick () [0x00163] in <957a20e0be784a65bc32cf449445b937>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) Verse.AI.JobDriver:DriverTick () Verse.AI.Pawn_JobTracker:JobTrackerTick () Verse.Pawn:Tick () Verse.TickList:Tick () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game) Verse.Root_Play:Update ()
< >
Showing 1-4 of 4 comments
Jubjic 15 May @ 2:19pm 
Hello.
I have same problem...
When game is started, I get error:
---
RimWorld 1.5.4085 rev525
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
RimWorld.VersionControl:LogVersionNumber ()
Verse.Root:CheckGlobalInit ()
Verse.Root:Start ()
Verse.Root_Entry:Start ()

Could not find a type named RimFridge.RimFridge_Building
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.ParseHelper:ParseType (string)
Verse.ParseHelper:FromString<System.Type> (string)
Verse.DirectXmlToObject:ObjectFromXml<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Type> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Could not find type named RimFridge.CompProperties_ToggleGlower from node <li Class="RimFridge.CompProperties_ToggleGlower"><glowRadius>2.5</glowRadius><glowColor>(89,188,255,0)</glowColor></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ClassTypeOf<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<Verse.CompProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

XML error: <glowRadius>2.5</glowRadius> doesn't correspond to any field in type CompProperties. Context: <li Class="RimFridge.CompProperties_ToggleGlower"><glowRadius>2.5</glowRadius><glowColor>(89,188,255,0)</glowColor></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.CompProperties> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ListFromXml<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ListFromXmlReflection<Verse.CompProperties> (System.Xml.XmlNode)
Verse.DirectXmlToObject:ObjectFromXml<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<System.Collections.Generic.List`1<Verse.CompProperties>> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXml<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlToObject:ObjectFromXmlReflection<Verse.ThingDef> (System.Xml.XmlNode,bool)
Verse.DirectXmlLoader:DefFromNode (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:Pars
---

And when my pawn builds a fridge, the fridge does not appear
I would really appreciate some help...
Because this mod helps a lot.
Thanks
Also have the exact same issue
had the same problem. I turned the mods off and on and was able to build. I don’t know what exactly the problem was
EC90 2 Jul @ 7:43pm 
same
< >
Showing 1-4 of 4 comments
Per page: 1530 50