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honestly after thinking about it, i think the one change i would personally love to happen is removing blast padding from them, at least from most of the soldiers, the heavy purge dude can keep it.
i feel like the fire immunity is strong enough that explosion immunity on top feels like overkill.
So looking at the code, The Tier 2/3 purge Trooper, Purge Commando, Purge MEC and Tier 2/3 Purge Heavies have blast padding. All other units do not have it. So out of the mod only 4/9 enemies types have it. I mainly have blast padding on these particular units since they are the more heavy duty units looks wise. Also to reduce the power of explosives against them as blast padding does not give them explosive immunity it reduces explosive damage by 33 percent. If you have a mod that makes blast padding gives explosive immunity that might be a problem, I'd recommend not using that kind of mod.
The issue is that those units are also immune to fire, meaning that it pretty much completely disables flamethrower based characters. plus those are the two easier types of aoe damage that xcom has access too.
it just feels like they have too many strong immunities, one of those would be hard enough to deal with but two just means every fight with them is such a headache inducing thing.
they reeeeeally need some kinda strong weakness imo, either taking double damage from acid and poison, or maybe freezes on them lasting twice as long, maybe some kinda lightning weakness or smt, or hell even just taking extra damage when under mental effects or some reeeeally low will stats (so they are vulnerable to psi attacks) would go a long way, because at least then you can counter them.
so while explosions and fire is a no go, electricity, acid and poison would be a advantage over them.
just my 2 cents.
The Purge Cyborg and Purge Mec are weak to electricity. Granted only the purge mec has resistance to explosives. The other purge units if using a mod with frost gear you can easily CC them with that. As for will stats most of the purge unit have similar Will stats to a basic Advent trooper, with the purge cyborg, purge commando and purge sectoid being the exceptions to that. Also feel free to use the dark fog grenades against the purge unit, they are not immune to blind.