RimWorld

RimWorld

Kurin, The Three Tailed Fox [Deluxe Edition]
 This topic has been pinned, so it's probably important
[いのしし_3]  [developer] 3 Dec, 2021 @ 6:08am
Bug Report
Here you can report the bug you've discovered.

  • First of all check incompatibilities of KTTFDE, then check mods order of your modlist.
  • Please, describe in details the situation in which the error occurred.
Last edited by [いのしし_3]; 3 Dec, 2021 @ 6:09am
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Showing 1-15 of 206 comments
Vorpal Void 24 Dec, 2021 @ 2:30pm 
This is not strictly a bug but should be looked into: a lot of stuff after loading like this

Texture Texture has dimensions of 128 x 128, but its mask has 190 x 190. This is not supported, texture will be excluded from atlas

Practical example: \Textures\Kurin\Apparel\Stocking\White_Stockings\
Texture.png is 128x128
But every _m.png here is 190x190
[いのしし_3]  [developer] 25 Dec, 2021 @ 4:16pm 
@CV514, fixed.
PSA 30 Dec, 2021 @ 6:17am 
There seems to be a bug with how injuries are rendered on the character. https://steamproxy.net/sharedfiles/filedetails/?id=2700155985

These are my installed mods https://steamproxy.net/sharedfiles/filedetails/?id=2700728161
harmony, core, ideology, HugsLib, Humanoid Alien Races, Mod Manager, Facial Animations -WIP, Show hair with hats or hide all hats, Kurin the three tailed fox [Deluxe] and Character Editor

Edit: Fixed second link to mod list.
Last edited by PSA; 31 Dec, 2021 @ 2:24am
[いのしし_3]  [developer] 31 Dec, 2021 @ 9:01pm 
@PLAYER SLOT AVAILABLE, this mod got rid of dependencies on Show hair with hats or hide all hats, from recent update KTTFDE relies on Dubs Apparel Tweaks, so you should use it for correct hats rendering at least. Also I remember that when I placed Animations mod under HAR, face animations disappeared for kurins, so you should place Facial Animations - WIP above of HAR. Maybe this gonna fix the problem you have described, If not then we will seek the heart of the matter.
Last edited by [いのしし_3]; 31 Dec, 2021 @ 9:03pm
PSA 1 Jan, 2022 @ 6:20am 
Understood.
I have swapped out Show hair with hats or hide all hats with Dubs apparel Tweaks.

I have also made sure Facial Animations - WIP is above Humanoid Alien Races.

Harmony
Core
Ideology
Mod Manager
HugsLib
Facial Animation - WIP
Humanoid Alien Races
Dubs Apparel Tweaks
KTTTFDE
Character Editor.
https://steamproxy.net/sharedfiles/filedetails/?id=2703522583

The problem seems to still persist even after those changes. Of note perhaps is that I have selected, in Ideology the "Blindness cult" https://steamproxy.net/sharedfiles/filedetails/?id=2703529222

Using this mod fixes it for me https://steamproxy.net/sharedfiles/filedetails/?id=2538702875
Last edited by PSA; 1 Jan, 2022 @ 6:23am
奶油披萨屑 11 Feb, 2022 @ 7:59pm 
Please
what happend

Config error in Kurin_Citizen: Kurin_Citizen recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Vigilante: Kurin_Vigilante recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Trader: Kurin_Trader recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Elite: Kurin_Elite recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Soldier: Kurin_Soldier recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Sniper: Kurin_Sniper recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Grenadier: Kurin_Grenadier recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Flamethrower: Kurin_Flamethrower recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Commander: Kurin_Commander recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Elite_Soldier: Kurin_Elite_Soldier recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Fox_In_Black: Kurin_Fox_In_Black recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Refugee: Kurin_Refugee recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Vigilante_UFU: Kurin_Vigilante_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Trader_UFU: Kurin_Trader_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Elite_UFU: Kurin_Elite_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Soldier_UFU: Kurin_Soldier_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Sniper_UFU: Kurin_Sniper_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Grenadier_UFU: Kurin_Grenadier_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Flamethrower_UFU: Kurin_Flamethrower_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kurin_Commander_UFU: Kurin_Commander_UFU recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kimiri_Citizen: Kimiri_Citizen recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kimiri_Elite: Kimiri_Elite recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kimiri_Swordsman: Kimiri_Swordsman recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kimiri_Elite_Swordsman: Kimiri_Elite_Swordsman recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Config error in Kimiri_Probationer: Kimiri_Probationer recruitDifficulty is greater than 1. 1 means impossible to recruit.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[いのしし_3]  [developer] 12 Feb, 2022 @ 5:57am 
ooops
Vorpal Void 14 Feb, 2022 @ 1:07am 
I was reading through HugsLib and found this:

BodyDef Kimiri has BodyPartRecord of Torso whose children have more or equal coverage than 100% (105.00%) BodyDef Kurin has BodyPartRecord of Torso whose children have more or equal coverage than 100% (100.00%)

This will not produce errors, but will most likely result in non-coherent practical combat results.
DiLiRey 2 Mar, 2022 @ 4:35pm 
Нужна помощь, пожалуйста. При создании новой игры с DLC Ideology пешки на карте не появляются, без Ideology все нормально. Другие моды отключены.

https://gist.github.com/HugsLibRecordKeeper/9b834cd7da789551ad1c60d880c5f1aa
Last edited by DiLiRey; 2 Mar, 2022 @ 9:50pm
Peachy 22 Mar, 2022 @ 12:51pm 
I got some errors. Not sure if they actualy do anything bad, game doesn't crash or anything. If I remove the Kurinlike trait the Error stops. Not sure if it is because of some other mods, but couldn't figure it out. Created new Colonies, sometimes it works sometimes the error apears. You know the code better, maybe you can figure out what the problem is. But don't work too hard on it, guess it isn't that important, since the game didn't crash :D. But maybe it have some side effects, don't know the rimworld/mod code.

Exception while recalculating Kurin_Treason thought state for pawn Tanaka: System.InvalidOperationException: Sequence contains no matching element
at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00011] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at KurinDeluxeEdition.ThoughtWorker_Kurin.ThoughtWorker_KurinTreason.CurrentStateInternal (Verse.Pawn p) [0x00025] in <25b51fd86088433986665ad8b7734968>:0
at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn p) [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at (wrapper dynamic-method) RimWorld.SituationalThoughtHandler.RimWorld.SituationalThoughtHandler.TryCreateThought_Patch1(RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) RimWorld.SituationalThoughtHandler:RimWorld.SituationalThoughtHandler.TryCreateThought_Patch1 (RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef)
RimWorld.SituationalThoughtHandler:CheckRecalculateMoodThoughts ()
RimWorld.SituationalThoughtHandler:AppendMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
RimWorld.ThoughtHandler:GetAllMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
RimWorld.Alert_Thought:get_AffectedPawns ()
RimWorld.Alert_Thought:GetReport ()
RimWorld.Alert:Recalculate ()
RimWorld.AlertsReadout:CheckAddOrRemoveAlert (RimWorld.Alert,bool)
RimWorld.AlertsReadout:AlertsReadoutUpdate ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootUpdate_Patch1 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
[いのしし_3]  [developer] 22 Mar, 2022 @ 4:31pm 
@AOITAKA, I don't sure why the issue could even appear. I have no idea, but it was definitely a bug. Apparel coloring is wrong and hats are bugged...
[いのしし_3]  [developer] 22 Mar, 2022 @ 4:35pm 
@DiLiRey, возможно, я тогда добавил что-то лишнее, либо что-то в Идеологии поменялось. У меня нет дополнений, поэтому нет возможности тестить совместимость с ними. Попробуйте запустить мод с Идеологией сейчас, после последнего обновления. Прошу прощения за долгий ответ.
[いのしし_3]  [developer] 22 Mar, 2022 @ 4:35pm 
@Peachy, wow actually the thought triggers on the kurin trait, pawns without of kurin and kimiri traits cannot get treason thought. Describe the situation in which this issue appears more detailed, because I cannot reproduce it. I know that it was when I started to test them, but the bug was fixed. :DaughterConfused:
Peachy 23 Mar, 2022 @ 4:44am 
I am not doing anything special. I tried only with Core and with Royality and Ideologie after Core. Mod List.
Harmony
Core
Facial Animation
Dubs Apparel Tweak
KTTTFD

I used the third scenario, the Kurin Storyteller, peacfull and load any time thing. Disabled the 2 Kruin factions, tweaked the population to max. 5%/30% world generation. Then random spawn and the error apears.
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