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Relatar problema de tradução
The brace beginning in the file isn't closed. Normally at the end of file there must be an closing brace. While mod is still working, mod conflict solver programs (irony mod manager) warn about this.
When using this mod alongside Kaiserreich (version 0.22.1, alongside the Barbarossa patch) I've encountered a minor error with regards to political power gain. When you hover over the party popularity icon in Kaiserreich, it usually tells you how much PP you gain from your ruling party. However, when Modifier Icons is enabled alongside Kaiserreich (and some other mods, though I don't think they affect it), instead of displaying PP gain, when you hover over that party icon, it gives faulty loc: "Daily $MODIFIER_POLITICAL_POWER_GAIN$:" and you can't actually see the PP gain. When you hover over the PP gain itself, it displays the amount from party popularity correctly.
According to the KR devs, this is an issue with Modifier Icons, as "they replace the base game tooltip for daily political power gain in order to add the PP texticon. Not something we can fix, since it's not on our end."
It's not a gamebreaking issue but if you could have a look at that, it'd be appreciated. I can send more details etc. through DMs. Thanks!
#modifiers_l_english
excavation_tech_research
modifier_army_sub_unit_long_range_patrol_support_attack_factor
modifier_army_sub_unit_long_range_patrol_support_defence_factor
modifier_army_sub_unit_category_special_forces_max_org_factor
MODIFIER_PARATROOPERS_SPECIAL_FORCES_CONTRIBUTION_FACTOR
MODIFIER_MARINES_SPECIAL_FORCES_CONTRIBUTION_FACTOR
MODIFIER_MOUNTAINEERS_SPECIAL_FORCES_CONTRIBUTION_FACTOR
modifier_unit_mountaineers_ski_design_cost_factor
modifier_unit_rangers_support_design_cost_factor
MODIFIER_BRIGADE_SIZE
MODIFIER_MIO_RESEARCH_BONUS
MODIFIER_MIO_RESEARCH_BONUS_MIO_CONTEXT
MODIFIER_MIO_DESIGN_TEAM_ASSIGN_COST
MODIFIER_MIO_DESIGN_TEAM_CHANGE_COST
MODIFIER_MIO_INDUSTRIAL_MANUFACTURER_ASSIGN_COST
MODIFIER_MIO_TASK_CAPACITY
MODIFIER_MIO_FUNDS_SIZE_UP_REQUIREMENT
MODIFIER_MIO_FUNDS_GAIN
MODIFIER_MIO_POLICY_COST_FACTOR
MODIFIER_MIO_POLICY_COOLDOWN_FACTOR
MODIFIER_CIC_CONSTRUCTION_BOOST
MODIFIER_CIC_CONSTRUCTION_BOOST_FACTOR
MODIFIER_LAND_BUNKER_EFFECTIVENESS_FACTOR
MODIFIER_COASTAL_BUNKER_EFFECTIVENESS_FACTOR
army_spirit_category_type_cost_factor
air_spirit_category_type_cost_factor
navy_spirit_category_type_cost_factor
resistance_damage_to_garrison_on_our_occupied_states_tt
large_plane_airframe_design_cost_factor
MODIFIER_SPECIAL_FORCES_CAP_FLAT
MODIFIER_ARMY_SUB_UNIT_CATEGORY_SPECIAL_FORCES_MAX_ORG_FACTOR
#stats_l_english
STAT_STRATEGIC_ATTACK
#production_l_english
BONUS_PRODUCTION_COST_FACTOR
BONUS_PRODUCTION_CAPACITY_FACTOR
BONUS_PRODUCTION_EFFICIENCY_CAP_FACTOR
BONUS_PRODUCTION_EFFICIENCY_GAIN_FACTOR
BONUS_PRODUCTION_RESOURCE_NEED_FACTOR
BONUS_PRODUCTION_RESOURCE_PENALTY_FACTOR
BONUS_PRODUCTION_CONVERSION_SPEED_FACTOR
I'm pretty sure there are more new modifiers in production_l_english.yml file but I'm not sure if every modifier need a icon