Rivals of Aether

Rivals of Aether

SSL Lan
how to play bun
GROUNDED
bar-the bar will fill up overtime and also influences various attacks, when that is applicable i will mention it in said move
Gdown-(grounded down) will reflect any projectiles back at the enemy should said projectiles hit the shield thingy, as well as act as a small hitbox so its basically just foxes shine
Gneutral-shoot a small 2% projectile that deals no knockback or flinching with full bar you shoot out a big projectile that deals 9% and mediocre knockback
Gup-after a second a beam of hurt juice that reaches the bottom and top blastzones will appear and hurt enemies as a surprisingly single hit
Gside-a command grab that will throw the enemy behind you, intersting note to add is that if the enemy is at 115% or higher you will perform a funky neat execution
AERIAL
Adown-you shoot a small 4% projectile at a diagonal angle down with full bar you shoot out several projectiles (i counted around 12 but idk) also shockingly each projectile doesn't do any damage but instead if the enemy is hit by any of the projectiles they will be hit for 9% flat
Aneutral-you activate a small bubble around you to poke at enemies with full bar you activate an even bigger bubble that lasts around 20 frames and deals multi hits
Aup-your basic recovery move, teleport a short distance upwards and then shoot down diagonally towards the ground, this move can be cancelled during the descent by pressing the jump button, hitting a wall, or the ground
Afront-♥♥♥♥♥ slap
Aback-pokey gun with sweetspots

:eye::carrionmouth::eye:
Last edited by Tacomonster83; 5 Oct, 2021 @ 12:10pm
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Showing 1-3 of 3 comments
sai  [developer] 5 Oct, 2021 @ 5:10am 
Air back have sweet spot
sai  [developer] 5 Oct, 2021 @ 5:10am 
Gdown doesnt charge meter, it counter projectile should they got hit
Tacomonster83 5 Oct, 2021 @ 12:05pm 
oh oke
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