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Nahlásit problém s překladem
This was very useful for being able to use workshop assets that look great but are otherwise oversized. You could just change the default scale values to suit once, rather than rescaling every single time you want to place one of those assets.
The other difference with Tree Anarchy is size change between each increment. Currently feels like the scale change with each keyboard press is quite big, and could maybe do with similar option to MoveIt where holding down Alt (or another modifier) allows for smaller adjustments to be made.
Apologies if any of that has come across as moaning or anything - certainly not the intention. Just trying to decide if I should stick with using Tree Anarchy if it means losing the Plant Scaling mod and it's features which I use quite a lot, and so wanted to check if having a bit more of that functionality integrated here would be a possibility. No worries if not, and thanks for your modding work!
There are folks who like changing tree size individually rather than directly changing the size of the asset and making it a universal change across the map. Its a personal preference thing, and I also prefer changing size individually, as I'm an avid detailer.
As an alternative to changing tree size for one particular tree type over the entire map, I suggest using Move It filter function, and set the filter to pick that particular tree, drag the mouse over the entire map, and now you can resize them all at once
Your suggestion on holding down ALT|CTRL|SHIFT to shrink delta value is noted, and I think a good one. I will implement it when I get the time
ps. If you decide to revert back to Plant Scaling, I'd suggest BOB, which uses the same concept as Plant Scaling mod, but does it better.
With Plant Scaling, I'd found that I'd only ever really adjust the min/max scale on newly subscribed trees/bushes when I first saw them within the context of my cities, and then generally left them untouched afterwards. There was a period when both mods worked together when I could have the default values changed with Plant Scaling, and then adjust further individually when needed using the controls with Tree Anarchy.
Unless there's another way of changing the default scale values of subscribed assets (maybe just setting the min/max as pre-calculated values somewhere without being able to change those in game?), might be that I'll just need to save local copies of assets with my own default scales. Bit more fiddly when it comes to subbing and unsubbing, but might be alright as a workaround.
Thanks for your time and help
Also you'd mentioned in the original discussion post about hopefully getting some code merged into MoveIt to allow to scales to be retained. Is that something that's still a possibilty in the future?