Cities: Skylines

Cities: Skylines

US Complete Road Pack [One Click]
Paix26  [developer] 29 Sep, 2020 @ 3:44am
ᴘʀᴏʙʟᴇᴍꜱ ᴏʀ ʙᴜɢꜱ
If you find any bugs or problems with the roads, write down here and we'll try to solve it.
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Showing 1-15 of 23 comments
Joost Klein 3 Oct, 2020 @ 12:00am 
US 2L 2W Drawn Median

Bug with distant model generation

From 1st screenshot, i was scrolling closer, and thats what it looks like.

https://steamproxy.net/sharedfiles/filedetails/?id=2246491982
https://steamproxy.net/sharedfiles/filedetails/?id=2246492080
https://steamproxy.net/sharedfiles/filedetails/?id=2246492189
Last edited by Joost Klein; 3 Oct, 2020 @ 12:01am
Grozunol  [developer] 3 Oct, 2020 @ 12:28am 
US 2L 2W Drawn Median

Bug with distant model generation

From 1st screenshot, i was scrolling closer, and thats what it looks like.

https://steamproxy.net/sharedfiles/filedetails/?id=2246491982
https://steamproxy.net/sharedfiles/filedetails/?id=2246492080
https://steamproxy.net/sharedfiles/filedetails/?id=2246492189

2l 2w drawn median, I will check it and correct
Grozunol  [developer] 3 Oct, 2020 @ 1:29pm 
Corrected
Joost Klein 4 Oct, 2020 @ 8:46am 
And also..

Now idk if i'm doing something wrong (I were doing exact like on the gif "how to use"), or some of the mods have someting to do with this (conflict), or it's some sort of bug. But when i want ot do a 2+3 median lane, just to turn left from left lane, the curb in the middle of the road is "inverted", or it does not exist.. Or its just a big, blue nothing.

https://steamproxy.net/sharedfiles/filedetails/?id=2248118458

By some sort of tricks, which take a lot of time, i created something like i want to:

https://steamproxy.net/sharedfiles/filedetails/?id=2248126557
Grozunol  [developer] 4 Oct, 2020 @ 9:33am 
And also..

Now idk if i'm doing something wrong (I were doing exact like on the gif "how to use"), or some of the mods have someting to do with this (conflict), or it's some sort of bug. But when i want ot do a 2+3 median lane, just to turn left from left lane, the curb in the middle of the road is "inverted", or it does not exist.. Or its just a big, blue nothing.

https://steamproxy.net/sharedfiles/filedetails/?id=2248118458

By some sort of tricks, which take a lot of time, i created something like i want to:

https://steamproxy.net/sharedfiles/filedetails/?id=2248126557

In 1st example, used perform asym road instead pocket, so bend segment will be wrong. On the rigth side of the middle segment not created bend segment, because need add an extra node with Elektrix road Tool for middle segment. At the momendt no pocket version with dashed line.
2nd example, i not created combination for that. The left segment created for that, when 2l 2w wo median became 2+1l with middle lane.
3rd example, same as 1st.
4th row left example. The left segment is pocket segment, need to flip for correct. If you want lane merging, use 1+2l merging version.
4th row right example. Used 1+2l merging middle lane instead 1+2l perform.
Joost Klein 4 Oct, 2020 @ 9:46am 
Okay, it works. Thanks man, your roads are the best :steamhappy:
Joost Klein 5 Oct, 2020 @ 1:42am 
So i found a bug with "US 3+2L Red Pocket" of the same nature like with first one i was writing here, distant model generation when scrolling closer. Other pocket roads are rendering fine for me. :hardhat:

https://steamproxy.net/sharedfiles/filedetails/?id=2248802751
https://steamproxy.net/sharedfiles/filedetails/?id=2248802823
https://steamproxy.net/sharedfiles/filedetails/?id=2248802909
Grozunol  [developer] 5 Oct, 2020 @ 9:21am 
So i found a bug with "US 3+2L Red Pocket" of the same nature like with first one i was writing here, distant model generation when scrolling closer. Other pocket roads are rendering fine for me. :hardhat:

https://steamproxy.net/sharedfiles/filedetails/?id=2248802751
https://steamproxy.net/sharedfiles/filedetails/?id=2248802823
https://steamproxy.net/sharedfiles/filedetails/?id=2248802909

Corrected, but i dont know why do this the game. I only reimport node modell and was fine.
rczech86 7 Jan, 2021 @ 1:25pm 
im not getting a full intersection or crosswalks on the us-2l-2w-median-yellow sorry dont know how to post screenshot
rczech86 7 Jan, 2021 @ 1:32pm 
Also with your merging one lane to two lane just get a grey square over the merge
Paix26  [developer] 7 Jan, 2021 @ 1:51pm 
Originally posted by rczech86:
im not getting a full intersection or crosswalks on the us-2l-2w-median-yellow sorry dont know how to post screenshot
So, i can tell you how to post screenshots because we can't know exactly what is happening to you. So go to your profile, go to content, go to images and click upload images. Upload the images and then send us the screenshot URL. Then we'll be able to try to solve your problem ;)
rczech86 7 Jan, 2021 @ 2:39pm 
Originally posted by Ivan.Georgiev26:
Originally posted by rczech86:
im not getting a full intersection or crosswalks on the us-2l-2w-median-yellow sorry dont know how to post screenshot
So, i can tell you how to post screenshots because we can't know exactly what is happening to you. So go to your profile, go to content, go to images and click upload images. Upload the images and then send us the screenshot URL. Then we'll be able to try to solve your problem ;)
i figured out what i was doing wrong, but just had a crash when using the node controller
Dreaminway 6 Mar, 2021 @ 9:07pm 
Whenever I use TM:ES to add stop signs or yeilds your roads keep adding in an extra medium.

https://i.imgur.com/s7C2xuw.jpg
That is how it looks if I touch nothing.

https://i.imgur.com/ruhCygS.jpeg
Then the moment I add in yeild as that road leads into an industrial area, and I want a continus road curving down... well, it add's in that wonky medium. It wont go away no matter what variant of road I replace anything with. Only fox is to delete it all and re-make then not touch it at all.
Paix26  [developer] 6 Mar, 2021 @ 9:43pm 
Originally posted by Insanity Check::
Whenever I use TM:ES to add stop signs or yeilds your roads keep adding in an extra medium.

https://i.imgur.com/s7C2xuw.jpg
That is how it looks if I touch nothing.

https://i.imgur.com/ruhCygS.jpeg
Then the moment I add in yeild as that road leads into an industrial area, and I want a continus road curving down... well, it add's in that wonky medium. It wont go away no matter what variant of road I replace anything with. Only fox is to delete it all and re-make then not touch it at all.
So, that happens because there are 2 asymmetric roads that are not alligned and because there are no traffic lights. I would tell you to update to a 2l 2w road on the bottom right so that the people left road can go to the 3 l road. If the transition is too distorted, you'll have to use 2l 2w roads on both left and right or add traffic lights
icbogue 6 Mar, 2021 @ 10:18pm 
Hello! I haven't played C:S since before March 1, so I was unaware of the update you made to some of the network asset names. It seems to have slightly broken my save and removed a chunk of the roads whose names were changed.
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