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My early game venator fleets do suffer loses against enemy fortresses but not as badly as you are describing. My late game Star destroyer fleets steamroll EVERYTHING without loses.
I haven't played in a few months but I seem to remember that my tie fighter and bomber squadrons make contact WAY faster than my fleet. If I remember correctly, they ground down the enemy fortress significantly long before my fleet begins taking damage.
From what I understand, you do use mixed fleets? Try dropping the mix altogether and focusing on venators early on? I have expanded early game as well, mostly to conquer the correlian sector and dirty no good trade federation.
When I lose too much of my fleet, I go before the senate and demand a larger naval budget. Funny enough they always comply.
I also will concentrate combined fleets against hard targets such as fortresses or primary enemy fleets. Then I split my fleet up to cover more ground and clean up what's left.
Last suggestion is if you haven't already to use edicts to boost your naval performance; shields, weapons armor. Admirals as well. Those can significantly turn the tide.
Sorry to say I can't give advice
against a 24k station... this is beyond ridiculous. and its most definitily the platforms. xq and axq are way too strong for the cheap price. at the very least drop the range bonus so you can use starfighter tactics.
My offensive stalled when it hit a 200k bastion and I lost an executor. Melted like butter that time.
Doom stacks seem to be the answer. I'm going to build another executor fleet and hopefully will juggernaut my way past these darned bastions.
Good news is that once captured, the enemy will almost certainly be unable to recapture their system.