Garry's Mod

Garry's Mod

Enemy Variations X
 This topic has been pinned, so it's probably important
Liam  [developer] 26 Aug, 2020 @ 12:44pm
Candidate variants, improvements and features
I obviously took the time to read through all the variant suggestions. I have merged all suggestion topics into one and locked it.

I locked them to keep track of what I read, and to prevent me from having a hard time to find new suggestions if they were to appear on topics I've already read.

If you want to suggest more, you just have to create a new topic.

These are all the things that I'm considering for future updates. In other words, these are the suggestions that have a reasonable chance to make it into the next updates of EV-X.

Candidate suggestions (these can be used as a new variant, or be an addition to an existing one)
- Variant that is armored (Apples)
- Variant that can infect a player or NPC (Apples / Jerkakame)
- Variant that can shape shift into a different Npc (Apples / Jerkakame's 'spy' idea)
- Variant that slows you down (crobles74)
- Variant like mother but that spawns different variant babies (crobles74)
- Variant that protects other NPCs with a shield/force field (crobles74)
- Variant with even more variations than mix2? (crobles74)
- Variant that changes size (for example when shot?) (crobles74)
- Variant with health regeneration (Vladbzf)
- Variant like gas, but emits gas while walking (Vladbzf)
- Variant that throws grenades at the player (Vladbzf)
- Variant like lifesteal but unbounded to the max health (Vladbzf)
- Variant that attracts props (Vladbzf)
- Variant that has damage resistance (Vladbzf)
- Variant that revives after death (racism barney)
- Variant that gives players a 'bleed' effect (Mercury)
- Variant that works like a Minecraft creeper, explode when near player (Mercury)
- Variant that is your ally (Mercury)
- Variant that gives player vision impairments (Mercury, zorich_michael)
- Variant that randomly teleports (zorich_michael)
- Variant that immediately seeks out the player, no matter where they are (KnightBob7)
- Variant that's mix3/mix4 (KnightBob7)
- Variant that you pay to fight for you (KnightBob7)
- Variant that increases damage the more damage he deals, or upon kill (Vladbzf)
- Variant that's like the charger from L4D (EPIC MANN)
- Variant that heals other NPCs (EPIC MANN)
- Variant that resurrects NPCs assigned to them (Lord Crown Empire)
- Variant that buffs NPCs around them (Lord Crown Empire)
- Variant that can temporarily become invulnerable and deals more damage (Lord Crown Empire)
- Variant that disguises as a player (Lord Crown Empire)
- Variant that disguises itself with a random variant enemy that is currently on the map, this makes the GUI think it's that enemy and its variant, once it is at 25% hp, it will reveal itself what it really is and the GUI will show it properly (crobles74)

Candidate improvements
- Mother babies when NPC uses custom model fix

Candidate features
- Subtypes of variants
- Some way of giving players variations

Thank you to everyone who contributed! It's nice when you make an addon and it becomes not just your project, but a project of the community.
Last edited by Liam; 4 Sep, 2020 @ 2:36pm
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Showing 1-14 of 14 comments
TaintedPath 26 Aug, 2020 @ 2:28pm 
looking for seeing these in the future!
Vladbzf 26 Aug, 2020 @ 3:44pm 
It's just awesome... I have a lot of ideas but I think i will wait to say another after that haha ! I'm very hyped !
This project will go far, very far :)
KnightBob7 26 Aug, 2020 @ 5:40pm 
Some more variants that were previously cut due to something happening(I don't know):
A Spartan/Commando variant: Like the name suggests, this variant is more powerful then the original npc/snpc with better stats, but is more rare.
Speedy variant: This variant has double the movement speed.
Electric variant: A variant that does energy/electric damage or does physical damage with added energy damage.
Ghost variant: This variant is about phasing though props or even though the map(Can be complex).
& the Flyer variant: This is more helpful with those npcs/snpcs with no natural flight ability that allows the Flyer variant to fly like a bird or a chicken.
Well my job is done).
mercury 27 Aug, 2020 @ 2:18pm 
Thank you for including mine! Good work!
Arapaima 28 Aug, 2020 @ 3:13pm 
I think the boss and big boss variants should also have their health scale upwards according to level.
jnbfinns 30 Dec, 2020 @ 10:49am 
flying: the npcs can fly for 10 seconds cooldown 20 seconds the cooldown and how many seconds of flying can be changed in the options from 0 to 10
Last edited by jnbfinns; 30 Dec, 2020 @ 10:50am
Kaotic_zilla 26 Apr, 2022 @ 10:18am 
enemys that when you get hit yiu get teleported to a random spot idk if some one already suggested it
Specneo 23 Sep, 2022 @ 5:23pm 
A variant that teleports other allies to the battlefield
Specneo 24 Sep, 2022 @ 10:25am 
A sub-type that Teleports the allies into the battlefield
please make the one that can infect a player or NPC
nvm do the one that is like gas, but emits gas while walking
a variant that gives one of its allies DAMAGE RESISTANCE until it's killed (BEACON)
Last edited by OH MY GOD, WE'RE DOOMED!; 27 Jul @ 2:14pm
Specneo 1 Aug @ 2:16pm 
Hey! So. I ended up running into this bug where if I spawn a dupe. then it is infested with spiders. Is this normal or not?
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