DayZ
Dmns_Aircrafts
LamboS2N 4 Aug, 2020 @ 3:32pm
Types.xml Updated 8-12-20
<!-- begin Dmns -->
<type name="Dmns_CH47">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Dmns_UH1Y">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Dmns_AH64D">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Dmns_UH60M">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<!-- end Dmns -->
Last edited by LamboS2N; 12 Aug, 2020 @ 4:01pm
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Showing 1-7 of 7 comments
Droppoint 9 Aug, 2020 @ 8:48am 
=== TYPES ===
<type name="Dmns_CH47">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Dmns_UH1Y">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Dmns_AH64D">
<nominal>0</nominal>
<lifetime>3888000</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Wreck_UH1Y">
<lifetime>2700</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="DmnsCH47Wreck">
<lifetime>2700</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
Droppoint 9 Aug, 2020 @ 8:48am 
=== EVENTS ===

<event name="VehicleDmns_CH47">
<nominal>8</nominal>
<min>4</min>
<max>6</max>
<lifetime>3888000</lifetime>
<restock>7200</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Dmns_CH47"/>
</children>
</event>
<event name="VehicleDmns_UH1Y">
<nominal>8</nominal>
<min>4</min>
<max>6</max>
<lifetime>3888000</lifetime>
<restock>7200</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Dmns_UH1Y"/>
</children>
</event>
<event name="VehicleDmns_AH64D">
<nominal>8</nominal>
<min>4</min>
<max>6</max>
<lifetime>3888000</lifetime>
<restock>7200</restock>
<saferadius>500</saferadius>
<distanceradius>500</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="1" type="Dmns_AH64D"/>
</children>
</event>
Droppoint 9 Aug, 2020 @ 8:48am 
=== SPAWNABLETYPES ===
<type name="Dmns_CH47">
<attachments chance="0.20">
<item name="ExpansionHelicopterBattery" chance="1.00" />
</attachments>
<attachments chance="0.10">
<item name="ExpansionIgniterPlug" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="ExpansionHydraulicHoses" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="HeadlightH7" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="CH47_door_1_1" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="CH47_door_1_2" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="CH47_door_2_1" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="DmnsChinook47FrontWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="DmnsChinook47FrontWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="DmnsChinook47BackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="DmnsChinook47BackWheel" chance="1.00" />
</attachments>
</type>
<type name="Dmns_UH1Y">
<attachments chance="0.20">
<item name="ExpansionHelicopterBattery" chance="1.00" />
</attachments>
<attachments chance="0.10">
<item name="ExpansionIgniterPlug" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="ExpansionHydraulicHoses" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="HeadlightH7" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="UH1Y_door_1_1" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="UH1Y_door_1_2" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="UH1Y_door_2_1" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="UH1Y_door_2_2" chance="1.00" />
</attachments>
</type>
<type name="Dmns_AH64D">
<attachments chance="0.20">
<item name="ExpansionHelicopterBattery" chance="1.00" />
</attachments>
<attachments chance="0.10">
<item name="ExpansionIgniterPlug" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="ExpansionHydraulicHoses" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="HeadlightH7" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="AH64D_door_1_1" chance="1.00" />
</attachments>
<attachments chance="0.60">
<item name="AH64D_door_2_1" chance="1.00" />
</attachments>
</type>
Droppoint 9 Aug, 2020 @ 8:49am 
=== EVENTSPAWNS ===

<event name="VehicleDmns_AH64D">
<!-- Airfield Vybor -->
<pos x="4205.66" y="342.095" z="10275" a="26.790075" />
</event>
<event name="VehicleDmns_UH1Y">
<!-- Airfield Vybor -->
<pos x="4416.23" y="341.352" z="10941.5" a="26.790075" />
</event>
<event name="VehicleDmns_CH47">
<!-- Airfield Vybor -->
<pos x="4094.11" y="343.636" z="10879.3" a="26.790075" />
</event>
1claytonangelo3 9 Aug, 2020 @ 1:05pm 
@Droppoint what are we doing for wheels, am i missing something, thank you for files though, awesome and quick
Droppoint 9 Aug, 2020 @ 1:45pm 
well the apache heli has no slots for wheels and it's spawning with wheels :) so i don't know :) i think in this state we don't need wheels for it...i couldn't find wheels only for Dmns_CH47
San_Chant 3 Jun, 2023 @ 9:42am 
Thanks for the discussion! And can you tell me where such a file needs to be saved so that the equipment does not disappear?
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