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[TMIP]Too Many Items Plus :
https://steamproxy.net/sharedfiles/filedetails/?id=1365141672&searchtext=too+many+items
LUA ERROR stack traceback:
../mods/workshop-2168673904/modmain.lua:58 in (method) GetItemByName (Lua) <50-72>
self =
GetItemByName = function - ../mods/workshop-2168673904/modmain.lua:50
ignoreoverflow = false
dropondeath = false
isvisible = true
silentfull = false
ignoresound = false
isopen = true
opencontainers = table: 1BD1AB10
ignorefull = false
inst = 117797 - wilson (valid:true)
equipslots = table: 1BD1A818
Has = function - ../mods/workshop-2168673904/modmain.lua:32
RemoveItem = function - ../mods/workshop-2168673904/modmain.lua:78
itemslots = table: 1BD1A4A8
_ = table: 1BD1A750
item = twigs
amount = 2
items = table: 22D18958
itemsCount = 0
amount_left = 2
chests = table: 22D19538
i = 1
chest = 117969 - livingtree_halloween (valid:true)
scripts/components/builder.lua:297 in (method) GetIngredients (Lua) <291-302>
self =
exclude_tags = table: 22C19468
accessible_tech_trees = table: 22C19440
inst = 117797 - wilson (valid:true)
buffered_builds = table: 22C194E0
recipes = table: 22C182E8
_ = table: 22C17A28
station_recipes = table: 22D251D0
recname = shovel
recipe = table: 0D667110
ingredients = table: 22D18890
k = 1
v = table: 0D6674D0
amt = 2
scripts/components/builder.lua:419 in () ? (Lua) <391-519>
self =
exclude_tags = table: 22C19468
accessible_tech_trees = table: 22C19440
inst = 117797 - wilson (valid:true)
buffered_builds = table: 22C194E0
recipes = table: 22C182E8
_ = table: 22C17A28
station_recipes = table: 22D251D0
recname = shovel
pt = (48.85, 0.00, -37.12)
rotation = nil
skin = shovel_feathered
recipe = table: 0D667110
wetlevel = nil
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:true) =
action = table: 0D4C49F8
doer = 117797 - wilson (valid:true)
onfail = table: 276E5190
doerownsobject = false
recipe = shovel
skin = shovel_feathered
onsuccess = table: 276E4B50
distance = 1
options = table: 276E52A8
pos = 48.85, -37.12 on nil
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
self (valid:true) =
DynamicShadow = DynamicShadow (1FE19E50)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146
SetCameraDistance = function - scripts/prefabs/player_common.lua:1037
ScreenFlash = function - scripts/prefabs/player_common.lua:1099
player_classified = 117798 - player_classified (valid:true)
playercolour = table: 075F26C8
ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1019
Light = Light (1FE19EB0)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:668
pendingtasks = table: 27156728
ShowHUD = function - scripts/prefabs/player_common.lua:1013
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1025
sg = sg="wilson", state="dolongaction", time=1.00, tags = "doing,nodangle,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1003
ApplyScale = function - scripts/prefabs/player_common.lua:1114
SetGhostMode = function - scripts/prefabs/player_common.lua:581
ShowActions = function - scripts/prefabs/player_common.lua:1007
OnWakeUp = function - scripts/prefabs/player_common.lua:869
Transform = Transform (1FE19DD0)
actionreplica = table: 27154400
event_listening = table: 271563E0
actioncomponents = table: 27153848
_hermit_music = table: 2715FFA8
GetMaxMoisture = function - scripts/prefabs/player_common.lua:136
CanUseTouchStone = function - scripts/prefabs/player_common.lua:86
updatecomponents = table: 2715A620
ShakeCamera = function - scripts/pr
[00:03:56]: [string "../mods/workshop-2168673904/modmain.lua"]:58: attempt to index field 'container' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2168673904/modmain.lua:58 in (method) GetItemByName (Lua) <50-72>
scripts/components/builder.lua:297 in (method) GetIngredients (Lua) <291-302>
scripts/components/builder.lua:419 in () ? (Lua) <391-519>
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
scripts/stategraphs/SGwilson.lua:5108 in (field) ontimeout (Lua) <5101-5109>
scripts/stategraph.lua:554 in (method) UpdateState (Lua) <540-584>
scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
scripts/update.lua:228 in () ? (Lua) <159-238>
Totally Normal Tree. During the Hallowed Nights event, the Arboretum Experiment can be conducted to plant a Totally Normal Tree.
But that client_log also show all the mods I have but not what I use during that server. So I upload a server_log with it. That should be the txt you want to check. And in that server, I only open this mod and "[TMIP]Too Many Items Plus" mod for test.