Unturned
Elver
danaby2  [dév.] 23 juil. à 12h25
quest update + wall
after PLAY the map for a bit, i've decided to change some things i didnt like

-added the great wall of china
-removed few player spawns around mall/junction
-added few more player spawns around dorms, the train station and town (related to above change)
-More than doubled gun spawns in civilian locations, & reduced magazine spawns
-Cobra can now take 60s :3
-Huntsman quests now carry forward (e.g. killing 280 zombies for Huntsman I will start off Huntsman II with 280/500)
-Summoner quests now carry forward (e.g. doing 2 horde beacons... you get the point)
-If you hate doing quick time events for 3 hours, you can now buy quest fish from Matt (for a high price!!)
-If you hate doing quick time events for 3 hours, you can now only spend 2 hours as the quest fish are more common
-Food & Water falls roughly 4x-ish slower
-Fixed infinite moner bug from random quest npc
-Fixed wrenchie scarpping recipes
-Fixed Armadillo mag desc(ription)

Join FEAST to keep up to date with what danaby2 & renaxon are working on - https://discord.gg/CjFdzSbyCW
Dernière modification de danaby2; 23 juil. à 12h38
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bonzo by bral :sad_seagull:
PANDICULATOR ♥♥♥♥ NEED SOME BUFFFFFF
where is the wall thou
Love the changes, except of the wall. Its so annoying. You want to go to Junction? Wall. You want to go fire station? Wall. You want to go anywhere? Wall.

Also nice new construction platform between construction site and fire station :demoticon:
Oh also, maybe add zombies to construction site? They appear on Elver's loading screen but not in-game. Fire Station doesn't have zombie spawns for whatever reason too, making the location avoided by everyone.
Dernière modification de Quinlan; 25 juil. à 18h43
PANDICULATOR ♥♥♥♥ NEED SOME BUFFFFFF
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