Black Mesa
Classic Controller
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Brain Dead  [desarrollador] 3 OCT 2019 a las 4:06 p. m.
Questions
If you have a question, please ask here instead of in the comments.
< >
Mostrando 1-15 de 24 comentarios
SHAK0-C0P 3 OCT 2019 a las 10:14 p. m. 
Will the Gargantua be next?
Brain Dead  [desarrollador] 3 OCT 2019 a las 10:54 p. m. 
Publicado originalmente por SP00PY-B0I:
Will the Gargantua be next?

It likely will be.
Kenster 4 OCT 2019 a las 4:22 a. m. 
This is more of a general question, but will you add the missing animations for the other classic models? Like, the Xen Tree stabbing a Bullsquid and the Alien Grunt beating up the Vortigaunt, along with the Vortigaunts getting scared?
Brain Dead  [desarrollador] 5 OCT 2019 a las 10:23 p. m. 
Publicado originalmente por KenpachiCultist:
This is more of a general question, but will you add the missing animations for the other classic models? Like, the Xen Tree stabbing a Bullsquid and the Alien Grunt beating up the Vortigaunt, along with the Vortigaunts getting scared?

The bullsquid and vortigaunt should already be fixed. I'll update the grunt soon.
gabeluna27 7 NOV 2019 a las 10:35 p. m. 
Think you can try and re-post most of the classic monster sounds like the Gargantua? Because if there's anything I hate most about Black Mesa, it's their direction of remaking the classic Half-Life monster sounds.

Their remade monster sounds don't have that level of "alien creativity" in them (as they do in Half-Life). Majority of the "new replacement sounds" for the classic monsters that didn't appear in Half-Life 2 are just literally copied and tweaked from other existing miscellaneous sound libraries that you hear elsewhere. For instance, the Gargantua and Gonarch don't have that level of "alien" in their sounds anymore, they just use generic dinosaur sounds.
(Which is really a big downer for me because I love the level of "alien sounding creativity" those two big guys have in Half-Life, which is why they are two of some of my most favorite enemies in that game, but I fricking hate them in this one instead because of their "remade" sound design decisions.)

Others, on the other hand, which are the Zombies and Nihilianth, sound too "simple" in their voice acting and tweaking from what they are in Half-Life 2 and Half-life itself as what I call "advanced", the latter being this fan game's intended fan-made remake.


(The only monster sounds that probably don't count in my con list for this game are probably the tentacles. But I don't really know because I haven't played the game myself in a while, but I have seen multiple gameplay videos lately, and no one has made any videos showcasing the "fan-remade" monster sounds yet, besides the zombies.)
Última edición por gabeluna27; 7 NOV 2019 a las 10:51 p. m.
Brain Dead  [desarrollador] 8 NOV 2019 a las 1:52 a. m. 
Publicado originalmente por gabeluna27:
Think you can try and re-post most of the classic monster sounds like the Gargantua? Because if there's anything I hate most about Black Mesa, it's their direction of remaking the classic Half-Life monster sounds.

Their remade monster sounds don't have that level of "alien creativity" in them (as they do in Half-Life). Majority of the "new replacement sounds" for the classic monsters that didn't appear in Half-Life 2 are just literally copied and tweaked from other existing miscellaneous sound libraries that you hear elsewhere. For instance, the Gargantua and Gonarch don't have that level of "alien" in their sounds anymore, they just use generic dinosaur sounds.
(Which is really a big downer for me because I love the level of "alien sounding creativity" those two big guys have in Half-Life, which is why they are two of some of my most favorite enemies in that game, but I fricking hate them in this one instead because of their "remade" sound design decisions.)

Others, on the other hand, which are the Zombies and Nihilianth, sound too "simple" in their voice acting and tweaking from what they are in Half-Life 2 and Half-life itself as what I call "advanced", the latter being this fan game's intended fan-made remake.


(The only monster sounds that probably don't count in my con list for this game are probably the tentacles. But I don't really know because I haven't played the game myself in a while, but I have seen multiple gameplay videos lately, and no one has made any videos showcasing the "fan-remade" monster sounds yet, besides the zombies.)

Yeah I should do that sometime soon.

I love the old sounds, and I agree about the new replacements. Most of the new ones just sound kind of generic, or like they didn't want people to notice them.
Última edición por Brain Dead; 8 NOV 2019 a las 9:15 p. m.
Flaninty 23 NOV 2019 a las 9:51 p. m. 
Will you ever make a Classic Gonarch?
Brain Dead  [desarrollador] 23 NOV 2019 a las 10:51 p. m. 
Publicado originalmente por Flaninty:
Will you ever make a Classic Gonarch?

Yeah, sometime. I don't have much time to work on anything like that right now though.
Flaninty 24 NOV 2019 a las 11:05 a. m. 
Publicado originalmente por Brain Dead:
Publicado originalmente por Flaninty:
Will you ever make a Classic Gonarch?

Yeah, sometime. I don't have much time to work on anything like that right now though.
It's fine, don't rush yourself over these.
KrokZombie 15 DIC 2019 a las 4:33 p. m. 
You have done a great job with your models, they're all amazing and much closer to the original models. Keep up the great work!

Hopefully, you'll remake the zombie one of these days, I really dislike the Black Mesa headcrab zombie,the textures are too dark and the model is messy in general, it's hard to see the features that make the headcrab zombie cool (the chest cavity being barely visible for example)
Brain Dead  [desarrollador] 16 DIC 2019 a las 12:34 a. m. 
Publicado originalmente por KrokZombie:
You have done a great job with your models, they're all amazing and much closer to the original models. Keep up the great work!

Hopefully, you'll remake the zombie one of these days, I really dislike the Black Mesa headcrab zombie,the textures are too dark and the model is messy in general, it's hard to see the features that make the headcrab zombie cool (the chest cavity being barely visible for example)

Thanks. I want to make a zombie model eventually but it will probably be one of the more difficult ones.
JJD 7 ENE 2020 a las 8:53 a. m. 
Any plans for a classic Nihilanth?
Flaninty 7 ENE 2020 a las 4:05 p. m. 
Publicado originalmente por JJD:
Any plans for a classic Nihilanth?
I pray the answer is yes
Brain Dead  [desarrollador] 8 ENE 2020 a las 9:11 p. m. 
Publicado originalmente por Flaninty:
Publicado originalmente por JJD:
Any plans for a classic Nihilanth?
I pray the answer is yes

It is.
Flaninty 8 ENE 2020 a las 9:28 p. m. 
Publicado originalmente por Brain Dead:
Publicado originalmente por Flaninty:
I pray the answer is yes

It is.
YES! THANK YOU!
< >
Mostrando 1-15 de 24 comentarios
Por página: 1530 50