Don't Starve Together

Don't Starve Together

Torch+
rawii22  [developer] 15 Sep, 2019 @ 7:01pm
Suggestions and bugs
If something seems weird, tell us about it!
< >
Showing 1-15 of 23 comments
Scientist 18 Sep, 2019 @ 2:37pm 
you should make it so the cooked food has less benefits, such as something like seeds giving only .5 health.
rawii22  [developer] 19 Sep, 2019 @ 6:11pm 
Originally posted by Class-D Personnel:
you should make it so the cooked food has less benefits, such as something like seeds giving only .5 health.
Interesting... There is a small sense of unfairness sometimes. I don't know how much we're going to have to do in terms of programming, maybe we can add a "torchcooked" tag to the cooked instance of the food and then apply a multiplier for its stats... we don't like having to make new prefabs. If we made a new version of berries for example, it'd take another whole inv. slot...
Thanks for the idea!
Ashiel 30 Nov, 2019 @ 2:32pm 
Note sure why but Torch+ was breaking my server. Checked the logs and it sourced the error to Torch+. Might be some sort of incompatibility with something else, I'm not sure though.
[00:00:12]: [string "../mods/workshop-1863747167/modmain.lua"]:31: attempt to index field 'ACTIONFAIL' (a nil value) LUA ERROR stack traceback: ../mods/workshop-1863747167/modmain.lua(31,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(712,1) in function 'RunInEnvironment' scripts/mods.lua(515,1) in function '_InitializeModMain' ../mods/workshop-1378549454/scripts/backendmainloader.lua(23,1) =(tail call) ? =(tail call) ? =(tail call) ? =(tail call) ? scripts/mods.lua(489,1) in function 'LoadMods' scripts/main.lua(303,1) in function 'ModSafeStartup' scripts/main.lua(377,1) in function 'callback' scripts/modindex.lua(64,1) in function 'BeginStartupSequence' scripts/main.lua(376,1) in function 'callback' scripts/modindex.lua(550,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(524,1) in function 'Load' scripts/main.lua(375,1) in main chunk [00:00:12]: [string "scripts/strict.lua"]:23: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'old_error' ../mods/workshop-1378549454/gemscripts/tools/dynamictilemanager.lua(303,1) in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(1105,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(524,1) in function 'Load' scripts/main.lua(375,1) in main chunk [00:00:12]: DoLuaFile Error: (null) [00:00:12]: LuaError but no error string [00:00:12]: Error loading main.lua [00:00:12]: Failed mSimulation->Reset() [00:00:12]: Error during game initialization! [00:00:12]: [IPC] Signal 'DST_Master_Kill' opened #00000370 [00:00:12]: [IPC] Registering handler for signal #00000370 [00:00:12]: [IPC] Handle #00000370 added to the Eventhandles [00:00:12]: [IPC] Signal 'DST_Master_Starting' opened #00000388 [00:00:12]: [IPC] Sending signal... #00000388 [00:00:12]: Collecting garbage... [00:00:12]: lua_gc took 0.12 seconds [00:00:12]: ~ShardLuaProxy() [00:00:12]: ~cEventLeaderboardProxy() [00:00:12]: ~ItemServerLuaProxy() [00:00:12]: ~InventoryLuaProxy() [00:00:12]: ~NetworkLuaProxy() [00:00:12]: ~SimLuaProxy() [00:00:12]: lua_close took 0.04 seconds [00:00:12]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:13]: CurlRequestManager::ClientThread::Main() complete [00:00:13]: HttpClient2 discarded 0 callbacks. [00:00:13]: Shutting down
Nilanth Animosus 3 Dec, 2019 @ 11:06am 
Just had a similar error as the above trying to use this on a server, but like the above if its a mod incompatibility I am not sure which other mods cause it.

[00:00:27]: [string "../mods/workshop-1863747167/modmain.lua"]:31: attempt to index field 'COOK' (a nil value) LUA ERROR stack traceback: ../mods/workshop-1863747167/modmain.lua(31,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(712,1) in function 'RunInEnvironment' scripts/mods.lua(515,1) in function '_InitializeModMain' ../mods/workshop-1378549454/scripts/backendmainloader.lua(23,1) =(tail call) ? =(tail call) ? =(tail call) ? =(tail call) ? scripts/mods.lua(489,1) in function 'LoadMods' scripts/main.lua(303,1) in function 'ModSafeStartup' scripts/main.lua(377,1) in function 'callback' scripts/modindex.lua(64,1) in function 'BeginStartupSequence' scripts/main.lua(376,1) in function 'callback' scripts/modindex.lua(550,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(524,1) in function 'Load' scripts/main.lua(375,1) in main chunk [00:00:27]: [string "scripts/strict.lua"]:23: variable 'global_error_widget' is not declared LUA ERROR stack traceback: =[C] in function 'old_error' ../mods/workshop-1378549454/gemscripts/tools/dynamictilemanager.lua(303,1) in function 'error' scripts/strict.lua(23,1) scripts/mainfunctions.lua(1105,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(524,1) in function 'Load' scripts/main.lua(375,1) in main chunk
Last edited by Nilanth Animosus; 3 Dec, 2019 @ 11:07am
rawii22  [developer] 13 Dec, 2019 @ 9:58pm 
Sorry for a late response, we haven't been able to work very often. From what I see, it looks like there's some sort of action that we call and the code no longer understands what it's talking about.
rawii22  [developer] 31 Jan, 2020 @ 9:49pm 
I'm really sorry for taking so long, trust me I've wanted to get to this for a while. Now we can finally work on it so give us a little bit of time....
rawii22  [developer] 1 Feb, 2020 @ 12:45am 
Should be fixed now! Give it a try
Funkoh 13 Feb, 2020 @ 12:11am 
not sure if this is just me or one of my client mods incompatibility but
whenever you use a crockpot with this mod it ends up crashing the game
rawii22  [developer] 24 Feb, 2020 @ 7:10pm 
@Funkoreanperson Sorry for answering late, we'll look into it and fix it!
rawii22  [developer] 15 Mar, 2020 @ 6:18pm 
@Funkoreanperson Hey could you tell us what mods you had on in addition to the torch+ mod? If you're the type of person who uses ten thousands mods, just tell us the ones that have to do with cooking or light in any way. Thanks!!
Username 2 May, 2020 @ 10:57am 
Hey there, i had the same problem as FunKoreanPerson. the only server mod that relates to this is incinerate everything and uncompromising mode, the client mods i had were craft pot and smart crock pot
Username 2 May, 2020 @ 11:06am 
Actually i just tested in a new server with just torch+ and too many items plus and it still crashed when i tried to cook in a crockpot so i dont think its a mod compatibility issue
rawii22  [developer] 3 May, 2020 @ 1:48am 
Was the error caused by Warly? Also, if you are able to recreate the crash and post the screenshot here, that could reveal some details. Thanks for letting us know!
Username 3 May, 2020 @ 9:29am 
it was not warly, i was playing as wickerbottom and my friend as wolfgang. I'll try to send a video
< >
Showing 1-15 of 23 comments
Per page: 1530 50