Empyrion - Galactic Survival

Empyrion - Galactic Survival

Project Eden - Empyrion 1.0 (obsolete - new version available)
Freighters exploding right after disabling
I have a few people saying that after they disable the engines/turrets on a freighter, before they even get over there, the ships explode. Another person thought the timers were working okay.
Is there something that would be causing the ships to explode before the 15min that is defined in the playfield config? (config getting overridden)
What actually starts the countdown timer?
The default setting in the Eden playfields look correct.
Thanks
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ravien_ff  [dezvoltator] 29 iun. 2020 la 14:06 
I don't know of anything else that would cause that, but it's possible I might have missed the timer on some of them.
Do you know which orbit or space playfield type and star type players encounter this problem on?
telco 29 iun. 2020 la 14:34 
The place he mentioned was rogue system, but I looked most of those and they seemed correct. Thinking it might be because of something else. Just seeing if anyone else might also be seeing it.
I have the same issue --- you hit the core --- the entire ship self destructs then disappears
Wanted to add that I am running a Dedi for my friends and I --- named Zero Zone --- send me an steam IM if you want to test.
Tiutust sectors in Xaphoromi
fantomas 27 iul. 2020 la 18:02 
We are also seeing this on our dedi server. Not sure if Project Eden or base game
ravien_ff  [dezvoltator] 29 iul. 2020 la 22:43 
It's the base game and is intended.
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