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Rapporter et oversættelsesproblem
So i've created a custom theme, but the only way to make it appear ingame is to put it inside the 'themes' folder from your mod.
Putting it inside "Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\RimThemes "
don't make it appear ingame
I just wanted to know if this was intended.
Subsidiary question, i've created a custom theme, how can I share it ?
In fact themes need to be presented to RimWorld as a mod to be shareable in the workshop and visible by RimThemes (as the RimThemes Pack Future, Pack Medieval, ... they are like an empty mod with just the "About" and "RimThemes" folders).
So to make your theme(s) appear in RimThemes and be shareable (as a mod) in RimWorld's workshop, you simply need to create a mod which store your themes by following theses steps :
https://www.dropbox.com/s/vrascd9zbkv9ux0/Mod%20Example.zip?dl=0
Also I wonder what the xml tags are called for the new font coloring options, for that matter I would suggest adding a documentation for all the xml tags available
For the XML tags you need for changing text color, it's all showed in the meta.xml file of the Theme Example[www.dropbox.com], i updated it.
But yes i will soon create a "Themes API" topic style, to reference all available tags.
Sorry dude did not see that comment, but thanks alot for the clarification. Keep up the awesome work :D
The issue you encounter is related to the library used by the mod ( https://github.com/xupefei/APNG.NET) which is pretty limited, it only support basic APNG format without optimizations (background deta,...).
So either you can change in your editor which generate your APNG the output format (basic without optimizations and advanced features), or either use the APNG Maker linked by the library author : https://sites.google.com/site/cphktool/apng-anime-maker
In addition currently the number of FPS for the loader is hardcoded into Rimthemes to 20 FPS, so your loader need to be at 20FPS and not 53FPS.
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1672640503
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__10_1()
BetterLoading.<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Technically everything works fine if you except this debug prompt.
Mod loaded are ( in order )
Harmony
Mod manager
RimThemes
Mytheme1
Mytheme2
I've tested with the Girls frontline theme (steams seems to be having a hard time I couldn't dl any other themes to test also.)
And the same error appears.
With the themes you integrated in RimThemes, there's no issue.
I've tried taking a look at the howtoupdatemod.txt in Rimworld directory but couldn't find any working solution.
Let me know if you need more infos.