X4: Foundations

X4: Foundations

Anti-mine turret defence
aladinaleks 24 Jan, 2022 @ 3:15am
Error
[Init ] 0.00 Loading saved game 'save_001', first pass [Init ] 0.00 - Saved in 4.20 (464308), game time = 0d 00h 01m, gamestart 'x4ep1_gamestart_terran1' started in 4.20 [General] 119.34 ====================================== [] 119.34 No matching node for path '//attention[@min='visible']//do_if[@value='$turretmodes.indexof.{weaponmode.attackenemies} or ($defencedronemode == dronemode.attackenemies and this.assignedcontrolled.hasarmeddefencedrones) or ($turretmodes.indexof.{weaponmode.mining} and this.ship == player.occupiedship) or ($turretmodes.indexof.{weaponmode.autoassist} and $autoassist_active?) or (($defencedronemode == dronemode.autoassist) and $dronetargets.count) or @$primarytarget.canbeattacked or @$targets.count']/@value' in patch file 'extensions\minedefence\aiscripts\fight.attack.object.capital.xml'. Skipping node. [General] 119.34 ====================================== [General] 119.34 ====================================== [] 119.34 No matching node for path '//attention[@min='visible']//do_if[@value='$turretmodes.indexof.{weaponmode.attackenemies} or ($defencedronemode == dronemode.attackenemies and this.assignedcontrolled.hasarmeddefencedrones) or ($turretmodes.indexof.{weaponmode.mining} and this.ship == player.occupiedship) or ($turretmodes.indexof.{weaponmode.autoassist} and $autoassist_active?) or (($defencedronemode == dronemode.autoassist) and $dronetargets.count) or @$primarytarget.canbeattacked or @$attackers.count']/@value' in patch file 'extensions\minedefence\aiscripts\fight.attack.object.medium.xml'. Skipping node. [General] 119.34 ====================================== [Init ] 119.34 Loading saved game 'save_001', second pass
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Showing 1-4 of 4 comments
aladinaleks 24 Jan, 2022 @ 4:11am 
In the files modified by the mod, in the interval before version 4.20, there were changes. Check them out.
thelich  [developer] 27 Jan, 2022 @ 1:36am 
I have the latest game version and don't have this error. Looks like you have a mod which changes this node, so my mod won't find it anymore.
aladinaleks 27 Jan, 2022 @ 5:01am 
5.0 beta 1

I always check mods separately. No other mods are connected.

I checked the code and it is different from the original. Check again.

These files have changed since version 3x.
Last edited by aladinaleks; 27 Jan, 2022 @ 5:02am
aladinaleks 27 Jan, 2022 @ 6:25am 
5 beta 2

[Init ] 0.00 Starting new game using gamestart 'x4ep1_gamestart_fight' in 5.00
[General] 0.00 ======================================
[] 0.00 No matching node for path '//attention[@min='visible']//do_if[@value='$turretmodes.indexof.{weaponmode.attackenemies} or ($defencedronemode == dronemode.attackenemies and this.assignedcontrolled.hasarmeddefencedrones) or ($turretmodes.indexof.{weaponmode.mining} and this.ship == player.occupiedship) or ($turretmodes.indexof.{weaponmode.autoassist} and $autoassist_active?) or (($defencedronemode == dronemode.autoassist) and $dronetargets.count) or @$primarytarget.canbeattacked or @$targets.count']/@value' in patch file 'extensions\minedefence\aiscripts\fight.attack.object.capital.xml'. Skipping node.
[General] 0.00 ======================================
[General] 0.00 ======================================
[] 0.00 No matching node for path '//attention[@min='visible']//do_if[@value='$turretmodes.indexof.{weaponmode.attackenemies} or ($defencedronemode == dronemode.attackenemies and this.assignedcontrolled.hasarmeddefencedrones) or ($turretmodes.indexof.{weaponmode.mining} and this.ship == player.occupiedship) or ($turretmodes.indexof.{weaponmode.autoassist} and $autoassist_active?) or (($defencedronemode == dronemode.autoassist) and $dronetargets.count) or @$primarytarget.canbeattacked or @$attackers.count']/@value' in patch file 'extensions\minedefence\aiscripts\fight.attack.object.medium.xml'. Skipping node.
[General] 0.00 ======================================
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