Tabletop Simulator

Tabletop Simulator

Updated GRID Table Remote
HugePinball  [developer] 10 Feb, 2019 @ 7:23am
Updated GRID Remote - Change Notes
Updated GRID Remote - Change Notes
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v1.0
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First (and likely only) version of the updated remote. New script allowing dropping of custom tiles onto remote to assign the tile image to the GRID table surface. Tile back images supported by flipping the tile before dropping. Feature works through script event onCollisionEnter.

Minor fix addressing issue of multiple table surfaces spawning when pressing the "Apply Custom Image" button, resulting in new images not being visible, or z-fighting.

v1.1
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Fixed a further issue with saving. The custom surface reference was not carried through saves, meaning the table surface was saved and reloaded, but script was unable to access it so it is never removed, hiding or overlapping any new surface images.

Added some sample tiles for demonstration.
Last edited by HugePinball; 10 Feb, 2019 @ 6:55pm
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Showing 1-2 of 2 comments
HugePinball  [developer] 10 Feb, 2019 @ 7:27am 
v1.0
======
First (and likely only )version of the updated remote. New script allowing dropping of custom tiles onto remote to assign the tile image to the GRID table surface. Tile back images supported by flipping the tile before dropping. Feature works through script event onCollisionEnter.

Minor fix addressing issue of multiple table surfaces spawning when pressing the "Apply Custom Image" button, resulting in new images not being visible, or z-fighting.
Last edited by HugePinball; 10 Feb, 2019 @ 7:27am
HugePinball  [developer] 10 Feb, 2019 @ 6:55pm 
v1.1
======
Fixed a further issue with saving. The custom surface reference was not carried through saves, meaning the table surface was saved and reloaded, but script was unable to access it so it is never removed, hiding or overlapping any new surface images.

Added some sample tiles for demonstration.
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Showing 1-2 of 2 comments
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