Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i have been test playing this alone or with synergies mod (first on the list before synergies) and i dont see the effects you have mentioned.
mods above other mods definitely will modify the lower mods below especially if same global parameters are tinkered. thats the plain hard truth. there is no special group here in TL2 steam who is mandated to do stuff. the intent of the mod was for vanilla play, i did not intend nor wish to be a subset of syneriges. its up to the player if they want the mod influence to synergies or not, so they can just deactivate it.
thanks for your observation, but you should say the same thing to all other mods. there is no standard nor rule to follow, only the persons preference and frankly you have just stated yours. i was surprise you took the time to write a long one. i thought nobody even care about this mod in a positive way and i guess i was right.
anyone can comment or critique i really wont mind. simply because if they dont want the mod they can just remove it. there are no contracts nor expectations. any request for changes i can of course acoomodate but im only speaking for my mod, and not be subservient and compliant with other mods. im just an amateur passing time till interest goes to the next game.
got to run to the movie now..wolverine!
I had multiple people message me about this mod and mine and even people still mentioning today, and honestly I design my mod to play nice with others because it is really naive to assume that people only use 1 mod + synergies. It is hard to troubleshoot for people when another author just goes completely breaking things and claiming that there is no problem :(
Also, WOLVERINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
here is the thing, i bought a 5$ game. then i made a mod for myself. i think others would like it. so i posted it public.
if people dont like it, they can make suggestions. i might consider or NOT consider it. a lot of factors most importantly is the unpaid time i would rather use for income generating activities and family rather than on a 5$ game. and here is the problem now, if i wont consider it or meet up their expectations- the MOD is deemed bad. can you believe this ? is there really such a thing as a god or bad mod ? who becomes judge dredd and to what standard ? is their a fraternity here im not aware of ? for if ppl dont like it, then better to relieve yourself of the stress by not using it at all. thats all their is to it. lots of alternative mods out there too. in the end its all a matter of preference.
It's fine if you feel that you don't want to put energy into a $5 game to make your mod play nice with Synergies and other mods, but don't get defensive and act like I or anyone else was attacking you. I only decompiled your mod and did a point by point analysis of it because I wanted to give you an easy way to fix the issues with a minimal time investment from your end.
My preference doesn't even have any weight in this whole discussion as I do not and never have used your mod, I just get sick of people trying to make it work when it is too sloppy to play nice with other mods.
"You gave bosses a significant health regen rate and do not have this documented at all. One person that switched to my mod added me and told me that he could not kill certain mobs on Elite that had your base regen + the regen monster affix at the same time."
R.I.P.ieces - I can appreciate that you hit 2k subs, I remember that was a moment of feel-good emotion for me to. Just because 2k people sub to a mod doesn't mean that they will notice broken things right away.
The health regen in this mod is set to +0.5% for all entities and the expected value would be 0.
You implying that just because I don't play with your mod that I do not understand things is an insult to my intelligence as GUTS and .dat files show exactly what your mod does, what it breaks, and what could use just a little attention. I had to delete 20+ comments on my own page from people with issues from this mod that thought that they were from mine, so naturally I was hoping to provide you a constructive discussion upon which you could further improve your mod. I was not attacking your inflated ego or trying to troll or cut you down. In fact, view the comments on all 3 of my mods' pages and you will see that I am always nice to others no matter what and very professional, polite, and anti-troll. Also view my profile and see that I have never made a discussion like this on any other mod author's page and only did so here to let you know that some stuff needed a second look.
Good day to you, cheers, and hope you can implement this basic fix for cuongh and others instead of just "Oh no, I didn't do that, my mod is perfect".
tl;dr - Regen is indeed from this mod and needs the following change:
<FLOAT>HP_RECHARGE_RATE:0.5
to
<FLOAT>HP_RECHARGE_RATE:0
You're welcome.
Your mod has flaws, fix them, and make your mod that much better.