Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Heatmaker since we already have a machina reskin
Stats
+20% charge (stock charge when not doing any dmg for 20 seconds until u do dmg (has to be somewhat charged to have extra charge))
+20% ammo
+15% bullet resist
+On body shot: Small knockback (1/4 airblast knockback), full charge, somewhat half airblast knockback (maybe 1/3)
+/- On headshot: Small explosion around enemy player if player doesnt die, if enemy dies, then it will be an explosion that is the size of 2 sticky bombs spaced out a bit (somewhat about 2 steps away when enemy dies, half if enemy doesnt) (yes, the explosion can hurt u if ur too close)
-20% reload speed
-20% slower firing speed
-Cant use explosion to blast jump
-10% blast vulnerability
stats are;
100% at cucking scientist who is in love with you
50% extra dmg when you shoot a woman to use her as decoy
more damage taken when you're shot in the lung
time to start development, valve.
Zoom-in speed increases as the user becomes injured up to +100%
+25% faster bullet speed (travel speed)
Negatives
You are marked for death while aiming
um, bullets are hit scan
so the bullet speed is pointless
+15% Scope Zoom
-50% Slower Reload rate
-25% Slower Charge rate
this is so sad
can we choke anime antagonist
-has a scope
-shoot bullet
-lots of damage
i do get the joke here mate, btw awesome sniper wep model!
+50% increased damage from all Emus
-100% damage to Emus
Mini-Crits launched opponents (knockback, explosions etc. airblast included).
10% damage bonus.
Ignores resistances.
Cons:
Marked for death while active.
30% slower reload speed
20% slower draw/sheath speed
50% Faster Reload Speed
Deals Minicrits when Wearer is being healed by a Medic
25% Bodyshot Damage Penalty
47% Less Ammo (13 bullets)
10% Less Max Health on Wearer (112)
70% Less Max Overheal (139)