RimWorld

RimWorld

妖怪村
reporting【serious bug that brake files】
Loading a save when yokai is installed will brake the save. (harmony and android alien race have been installed and the position is higher than yokai) not sure what caused the bug, but the problem will disappear after uninstalling yokai
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Exception from asynchronous event: System.Runtime.Serialization.SerializationException: The keys for this dictionary are missing.
at System.Collections.Generic.Dictionary`2[TKey,TValue].OnDeserialization (System.Object sender) [0x000ae] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.ObjectManager.RaiseDeserializationEvent () [0x00021] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) [0x0010d] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) [0x000a2] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at LeveledWeaponsMain.LeveldWeaponsUtility.LoadDat (System.String fileName) [0x000f9] in <c31974474f94433493586b1175250d2e>:0
at Yokai_AllCode.HarmonyPatches.SavedGameLoaderNow_LoadGameFromSaveFileNow_Patch.LoadGameFromSaveFile (System.String fileName) [0x0001f] in <c31974474f94433493586b1175250d2e>:0
at (wrapper dynamic-method) Verse.SavedGameLoaderNow.Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch3(string)
at Verse.Root_Play+<>c.<Start>b__1_1 () [0x00005] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()