XCOM 2
[WOTC] EU Berserker
zxc2008 29 Mar, 2019 @ 7:09pm
Simplified Chinese Translation
Encoding formatv : UCS-2 LE BOM

EUBerserker.int

[X2Effect_EUBMobilityDamage]
EUBMobilityDamageMessage="残废"

XComGame.int

[EUBullRushPassive X2AbilityTemplate]
LocFriendlyName="残暴冲锋"
LocLongDescription="凶猛的冲锋和近战攻击,极大地降低了目标的机动性。"
LocHelpText="凶猛的冲锋和近战攻击,极大地降低了目标的机动性。"
LocFlyOverText="残暴冲锋"

[EUBullRush X2AbilityTemplate]
LocFriendlyName="残暴冲锋"
LocLongDescription="凶猛的冲锋和近战攻击,极大地降低了目标的机动性。"
LocHelpText="凶猛的冲锋和近战攻击,极大地降低了目标的机动性。"
LocFlyOverText="残暴冲锋"

[EUBerserkerDevastatingPunch X2AbilityTemplate]
LocFriendlyName="致残打击"
LocLongDescription="一个装甲狂战士只需要它的拳头就足以杀死它的敌人。但是,装甲狂战士佩带有巨大金属爪的护手,不仅可以击晕或使目标混乱,还可以在2个回合内削弱目标的机动性。"
LocHelpText="攻击近战目标,有可能使其昏迷并降低其机动性。"
LocFlyOverText="致残打击"

[EUBMeleeResistance X2AbilityTemplate]
LocFriendlyName="近战抗性"
LocLongDescription="装甲狂战士遭受的所有近战伤害减少3点."
LocHelpText="减少近战伤害"
LocFlyOverText="近战抗性"

[EUBerserker X2CharacterTemplate]
strCharacterName="装甲狂战士"
strAcquiredText="装甲狂战士与普通狂战士很像,不同在于它们的护甲给予它们近战伤害减免以及火免疫。它们带金属爪的护手给了它们更致命的攻击能力,能削弱目标的机动性。它们还可以对一个毫无防备的敌人发动致命的残暴冲锋。"
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Showing 1-2 of 2 comments
madkiller 21 Jul, 2020 @ 4:30am 
感谢
Tommy 15 Oct, 2023 @ 3:05am 
谢谢
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