Counter-Strike 2

Counter-Strike 2

zm_mario3_v4.bsp
Cook13s 22 Aug, 2014 @ 8:06pm
Cheat Room
Does that pipe work in there? It seems a little unfair if the only way in is using a cheat code which btw with all that gun fire you can barely hear the sound if you pressed it correct or not.

Suggestion of adding a louder or alternate sound that can be heard above gunfire. Perhaps balance the cheat room, that's up to you though, but I could exploit the door by lining up all 3 boxes inside and the door was glitched stuck for a win. Second, I could shoot the zombies on the other side of the wall and keep shooting so they wouldn't know if they pressed the right button.
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Xenosaj  [developer] 16 Dec, 2014 @ 5:52pm 
The pipe works and is an alternate way of getting into the room. It's up to the players to find it.

Making the buttons use a noise that's louder than gunfire isn't an attractive option, as it would mean making a custom sound with the volume cranked up very loud on it. Just press the buttons one per second and you're good; the sequence doesn't reset if you delay, only if you hit the wrong order.
✪pitii 19 Jan, 2015 @ 1:58pm 
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Cook13s 19 Jan, 2015 @ 4:32pm 
Well as long as the its accesible from another route. Pretty bad sound design though, you can make sounds be area based (or higher pitched), and they would be loud only in vicinity. Which would you know, right near the controller, but hey its your map, everyone who was playing agreed to some extent about the sound being too low. Just trying to give feedback.
Last edited by Cook13s; 19 Jan, 2015 @ 4:32pm
Derppp 3 Sep, 2015 @ 9:50am 
What is he code?
Cook13s 3 Sep, 2015 @ 11:04am 
Konami Code.
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