RimWorld

RimWorld

796 ratings
Combat Extended
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File Size
Posted
Updated
9.989 MB
30 Jun, 2017 @ 9:35am
22 Feb, 2018 @ 11:00am
7 Change Notes ( view )

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Combat Extended

Description
Version: 0.18.1.1

This mod completely overhauls combat from the ground up. It brings completely new shooting, melee and medical mechanics and drastically changes the way combat plays out. Unarmored combat is much more lethal and realistic, bullets are highly lethal. Melee fighters can use ballistic shields and score parries and critical hits against opponents. Bloodloss on the battlefield is a major threat and requires medics to immediately stabilize patients. Almost every aspect of combat has been redone.

Important: First time players should enable the ingame tutor. CE changes a lot about how combat works and the new learning concepts will explain the differences as they come up.

Requires a new save.

Features
For a list of features, see here[github.com]

CE Guns
CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is highly recommended that you install this if you're not using another gun mod that adds these things, as they fill niches in gameplay that are missing from vanilla's weapon lineup.

Load below CE main mod in your load order.

Download
GitHub: Main Mod[github.com] - CE Guns[github.com]
Steam: Main Mod - CE Guns

Compatibility
Since CE makes sweeping changes to the combat system it is unfortunately incompatible with any mod adding new weapons and requires a compatibility patch. Mods adding new animals also require a patch to add new CE melee verbs and body shapes to animals. Trying to shoot at an unpatched animal will produce a log error to warn you about it using the default body shape.

For instructions on how to make a mod compatible with CE, see the CE Wiki[github.com] on GitHub.

These mods have been made compatible with CE:
EPOE[ludeon.com]
Apparello[ludeon.com]
Vanilla-Friendly Weapon Expansion[ludeon.com]
Hand 'n' Footwear[ludeon.com]
Clutter Weapon Hands (part of Clutter Misc)[ludeon.com]
Achtung![ludeon.com]
Zombieland[ludeon.com]

These mods have known conflicts with CE:
SimpleSidearms
MedievalTimes

Bug reports
If you found a bug, please report it using the GitHub issue tracker [github.com]

Discord
We have our own Discord here[discordapp.com]

Contributors
Coding NoImageAvailable, ProfoundDarkness, Alistaire, Skullywag, Killface, Skyarkhangel, Latta, Fluffy, NotFood
XML BobDoleV, SeanAndJay, Papa_Borov
Art A friend, Shinzy, Alistaire, stinkycat752, BobDoleV, 3DGrunge
Translations Latta, spoonshortage, AwesomeDOWD, Boundir
Special advisors Skullywag, DaemonDeathAngel
Steam release Profugo Barbatus, Skullywag
Compatibility patches XeoNovaDan, Pardeike

A special thanks to all the people who helped with testing this mod.

Credits
Realistic Weapons[ludeon.com] by AY - The original inspiration for this mod.
Defend That Colony![ludeon.com] by elStrages - Adopted the barbed wire.
Turret Collection[ludeon.com] by eatKenny - Adopted cannon turret sound effects.
cuproPanda - Adopted the code for PatchOperationFindMod

License


Future plans
Overhaul AI
Extend combat some more
Make a sandwich
World domination?

---------------------------------------------------------------------------------------------------------------------

Uploading on behalf of NoImageAvailable and will do so for the forseeable future. Please note no support will be handled here, if you have issues or feedback please use the resources listed above. The forum thread is located here[ludeon.com].

Thanks.
Popular Discussions View All (53)
23
8 Mar, 2020 @ 12:04pm
1.0 ?
MaxAliga
3
6 Aug, 2021 @ 7:36am
Sieges never get ammo?
JazzyJbag
1
26 Apr, 2020 @ 9:41am
Mortars refuse to fire.
sp5it
1,117 Comments
Tears of Joy | CharShel 12 Jun @ 9:37am 
1.5 here.
hj5 16 May @ 2:05pm 
Erm... 1.5?
Gernico 7 Dec, 2023 @ 3:28pm 
Ah yes, The good old days. Love this stuff.
ThatCoolSnek 4 Aug, 2023 @ 8:18pm 
does this work with ce?
Memory.Wipe 24 Jun, 2023 @ 10:08am 
this is a extremely dated mod, from what i am seeing, so old that it is from before 1.0
don't find yourself in my situation where you think its the new one and then find out really late that its not.
Zaeryn Carine 24 Nov, 2022 @ 9:10am 
How does this mod control how likely a particular body part is to be hit?
sumghai 15 Jan, 2022 @ 7:53pm 
Latest version of CE is available here:

https://steamproxy.net/sharedfiles/filedetails/?id=1631756268
JbotTG 7 Jan, 2022 @ 5:08am 
still waiting for the CE patch in 2022:VGRUMPY:
submeg 24 Dec, 2021 @ 4:30am 
@Hunter69, see the one by N7Huntsman.
Hunter69 27 Nov, 2021 @ 2:23am 
This is for 1.3?