Arma 3
375 ratings
POOK Camonets
   
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Data Type: Mod
File Size
Posted
Updated
82.497 MB
10 Jun, 2017 @ 11:40am
12 Jan, 2018 @ 4:41pm
5 Change Notes ( view )

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POOK Camonets

In 1 collection by hcpookie
Pookie's Playhouse
58 items
Description
POOK Camonets. POOK_Camonets is the basis for many of my other mods due to the sheer amount of content in this mod which saves overall mod space and provides mission makers and server admins greater flexibility to work with my mod packs with a minimum of storage and download requirements.
47 Comments
Apricot_ale 27 Mar @ 3:49pm 
ERROR SHOWN with RHSUSAF static TOW Launcher
Max200012 15 Apr, 2023 @ 4:54am 
is there no way to deploy and hide them from the inventory
Mildly_Interested 30 Aug, 2022 @ 11:28am 
Hello, I was wondering if it would be possible to change the config for the tents so they all show up in the arsenal/inventory editor. Adding a single net to a vehicle or player is impossible atm without scripting.
Twävis 15 Jul, 2022 @ 3:43am 
You have some cool Vehicle Flags but i wish there was an belarus vehicle flag
upuu 13 May, 2022 @ 12:53am 
thanks poop
M0ZZ4 25 Jul, 2021 @ 4:57am 
can u make the sillhoute of the nets a bit more subtle? Maybe by making it curve at the front?
Adeptus 31 Aug, 2020 @ 2:56pm 
Can you add small nets for mines.
CPL D Sauter 11 Apr, 2020 @ 4:05pm 
can you work on a camo-net pack for OPTRE? would really improve a lot of the field operations using FOBs and stuff, as well as allow guys to camo their vehicles in the field.
76561198322469961 1 Oct, 2019 @ 9:46am 
Hello! AI can control 9k720 launching missile, how can it be realized
Spartan 21 Jul, 2019 @ 4:48pm 
alright, so i'm gonna get straight to the point; i need some help with not only this mod by you, but also the SAM, Russian AF, and Arty. i have recently hosted a mission with my unit using these mods on top of our standard modpack. however we encountered some major issues, the main two i saw being that when blown up the camo nets would fly away unaffected by physics and when the medium AAA opened fire the server would lag out and sound would break. can you please help me to fix these issues as my campaign relies heavily on the assets provided by your mods.