RimWorld
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Simple sidearms
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
文件大小
发表于
更新日期
2.678 MB
2017 年 5 月 16 日 下午 1:02
3 月 30 日 上午 4:42
77 项改动说明 ( 查看 )

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Simple sidearms

描述
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

See forum thread for details.
https://ludeon.com/forums/index.php?topic=32497.0

Non-steam version and old releases can be found here.
https://github.com/PeteTimesSix/SimpleSidearms/releases

For a simpler alternative, consider Pocket Sand:
https://steamproxy.net/sharedfiles/filedetails/?id=2226330302

If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: ko-fi.com/petetimessix

I've set up a Discord server[discord.gg], which is the preferred medium for discussion and bug reports.
热门讨论 查看全部(46)
111
6 月 19 日 上午 9:53
置顶: Rimworld 1.4 Bug reports
PeteTimesSix
56
2022 年 10 月 17 日 下午 2:53
置顶: Rimworld v1.3 bug reports
PeteTimesSix
2
6 月 2 日 下午 12:12
Exploit? Ghouls carrying assault rifles!
zaft
2,591 条留言
Joanne 8 月 1 日 上午 7:52 
@Watevr Me too, some mod update in my list seems to have broken both this and vte variations at the same time. Something messing with the bottom bar i think? My log is suddenly filled with errors and I have no idea which mod caused all this
Watevr 7 月 31 日 下午 12:12 
For some reason guest colonists don't seem to be able to carry sidearms
Furious Kaiser 7 月 24 日 下午 10:58 
@Tinda - Check out the mod "Hunters Use Melee". That should help alleviate the problem.
Tinda 7 月 23 日 上午 11:00 
I have an issue where my hunters don't count as hunters if I don't force them to actively wield their ranged weapons, all the time. Having it in the backpack is not enough apparently. I don't want to force it, because then they won't use other tools when doing other things.

Any way to to fix this?
I think it used to work before?
sirbakat 7 月 22 日 下午 7:46 
Can it be done so that when switching back to dual wielded primary it equips both weapons again? And mabe an option to dual wield secondaries? Still loving the mod btw.
Oreoz 7 月 13 日 上午 4:54 
I was getting a bug where a Pawn would pick up and drop a weapon over and over. (Running CE)
Having the "Re-Equip" ticked off fixed the issue and the pawn does not consistently pick up and drop weapons anymore
bradenfontaine 7 月 12 日 下午 2:37 
That's not what invaluable means boss.
Dogon222 7 月 6 日 下午 8:16 
Ghoul keep picking up logs as weapon and cannot drop it till downed him...
SFH 7 月 6 日 上午 10:28 
Is it possible to make a colonist to use RANGED weapon in combat and in close combat he will use Melee weapon WITH a shield?
Kurayami Ankoku 6 月 28 日 上午 1:40 
Creating an assignment doesn't update on the Assign tab, until next restart. Also, some of my assignments reset to the default auto assign when open my game again. Possibly a conflict or settings from Performance Fish or Dubs PA (because it started happening after adding them)? Help please!