RimWorld

RimWorld

8,519 ratings
Simple sidearms
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
2.678 MB
16 May, 2017 @ 1:02pm
30 Mar @ 4:42am
77 Change Notes ( view )

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Simple sidearms

Description
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

See forum thread for details.
https://ludeon.com/forums/index.php?topic=32497.0

Non-steam version and old releases can be found here.
https://github.com/PeteTimesSix/SimpleSidearms/releases

For a simpler alternative, consider Pocket Sand:
https://steamproxy.net/sharedfiles/filedetails/?id=2226330302

If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: ko-fi.com/petetimessix

I've set up a Discord server[discord.gg], which is the preferred medium for discussion and bug reports.
Popular Discussions View All (46)
111
19 Jun @ 9:53am
PINNED: Rimworld 1.4 Bug reports
PeteTimesSix
56
17 Oct, 2022 @ 2:53pm
PINNED: Rimworld v1.3 bug reports
PeteTimesSix
2
2 Jun @ 12:12pm
Exploit? Ghouls carrying assault rifles!
zaft
2,585 Comments
bradenfontaine 13 hours ago 
That's not what invaluable means boss.
Dogon222 6 Jul @ 8:16pm 
Ghoul keep picking up logs as weapon and cannot drop it till downed him...
SFH 6 Jul @ 10:28am 
Is it possible to make a colonist to use RANGED weapon in combat and in close combat he will use Melee weapon WITH a shield?
Kurayami Ankoku 28 Jun @ 1:40am 
Creating an assignment doesn't update on the Assign tab, until next restart. Also, some of my assignments reset to the default auto assign when open my game again. Possibly a conflict or settings from Performance Fish or Dubs PA (because it started happening after adding them)? Help please!
Jet 27 Jun @ 2:36pm 
turns out it was the primary weapon wasnt equipped for whatever reason
Karasu 27 Jun @ 11:03am 
i cant pick up weapons after installing this mod https://gist.github.com/HugsLibRecordKeeper/bce3a534e0be432d9810fc75d6bb83e6
Glass Shahk 21 Jun @ 6:27am 
If you have a pawn with 20.99 in both ranged and melee with double passion in both, and tell them to use based on passion and skill, the game locks up and crashes.
Jet 21 Jun @ 12:22am 
idk why this is happening but certain weapons wont be dual wielded despite being allowed in the settings. Notably frontier pistol alongside heavy revolver, the equip offhand option is allowed but whenever they grab the second weapon it just stays in the inventory, not used. Heavy revolver works alongside the handcannon. Weapons are from vanilla expanded, frontier, etc
Tal'Raziid 19 Jun @ 9:49am 
https://gist.github.com/HugsLibRecordKeeper/f1072d554ffdb21d33ab50095c2df433
https://gist.github.com/HugsLibRecordKeeper/a06bf4c477adbca2f933e4dce6942c1d

Game error thats made me decide to pause rimworld
When i swap between my ranged and melee weapons, the melee weapon is forced from its correct quality down to Normal
buck_starwell 15 Jun @ 8:22pm 
The Sidearms box doesn't show up for modded races from Star Wars races. Anyone got a fix?