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번역 관련 문제 보고
@Vrayl I'm happy that you enjoy the script!
1. your last "FieldEmitter" is short name that is supposed to be used in Inventory commands instead of having to write full subType (eg: InvList {name} +FieldEmitter:200) , BUT both subType and short name will work
2. I'm 99.9% sure the reason why it flips between the 2 lines is because you have 2 programmable blocks running the script that both render commands on the same LCD. First one has your changes, second one doesn't.
I'm having an issue though I'm trying to figure out. This is with displaying modded components. I use the following command in the LCD.
InvList {G:Base Cargo} +ShieldComponent:200
In the script, I've added this line after the Components list...
Add("ShieldComponent", "Component", 500, "Field Emitter","FieldEmitter", "", true);
In LCD it flips between these two text lines every couple of seconds.
First this...
[|||||||||||||||||''''''''''''''''''] Field Emitter 100 / 200
then this...
[|||||||||||||||||''''''''''''''''''] Shield Component 100 / 200
then back to the first one again.
I would expect that it would stay with "Field Emitter" and not flip back and forth to the "Shield Component". What am I doing wrong? ShieldComponent is the subType of the object in the SBC file. Field Emitter is the name of the item in-game. Thoughts?
i have a Issue though. Im trying to use it with the Small Grid Cab Cockpit and it doesn´t work.
Like, for Occupied, I want it to also show a custom line of text before and/or after it says "Occupied No/yes"
For Example:
"Left Driver Seat - Occupied No/Yes"
FYI you can gain much more performance by not using "*" in commands and instead limiting it to specific blocks (the less blocks that fit the name filter the faster the script can walk through all of them when processing command).
There are several drawbacks in usability when using TextLCD (original LCD scrolling and TextLCD not updating fast enough, TextLCD does not format text based on LCD/font size it just copies text, its updating slowly or unnecessarily faster than command output you are copying, etc, etc). The performance gain may be negligible and may be even negative.
Things I wish TextLCD had.
1. Ability to grab form multi display blocks.
Example command for grabbing a specific display might be TextLCD {Cockpit - Main:4}
2. Start line option.
Example TextLCD {Cockpit - Main:4} 2
Returns form line 2 to end of captured display.
3. Capture lines option.
Example TextLCD {Cockpit - Main:4} 2 2
Returns lines 2-3 of captured display.
4. Alignment options L, the default, C, and R.
Example TextLCD {Cockpit - Main:4} 2 2 C
Returns lines 2-3 of captured display, centering the lines.
I'd definitely love to set up the ship/station time display once; then use something like TextLCD {TimeLCD} C everywhere instead of TimeC
Just some ideas. Great script. :-)