Cities: Skylines

Cities: Skylines

1,581 ratings
Ambient Sounds Tuner 2.0
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15 Dec, 2016 @ 4:02am
11 Mar, 2018 @ 2:26pm
9 Change Notes ( view )

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Ambient Sounds Tuner 2.0

In 1 collection by BloodyPenguin
Penguin's Eye Candy
29 items
Description
Tune your ambient sounds volumes individually

This mod is a fixed version of original Ambient Sounds Tuner mod. Read description there. In particular, you may be interested in how to create a sound pack[github.com]

You MUST unsubscribe original Ambient Sounds Tuner before using this mod! Even if sound packs require you to be subscribed to original version!

This version should be compatible with all exisiting sound packs, although I only tested it with The Metropolitan Sounds Pack and it worked without issues for me.

Don't forget that to be able to use sound packs you must enable this mod and sound packs in Content Manager. You must restart the game after enabling a sound pack for the first time to be able to select it in AST's settings.

If some sounds disappear, try to zoom out camera to max distance, then wait for few seconds, switch sound pack to default and back to your preffered pack in mod's options. Some sound pack may have their own issues. Please don't complain here!

Incompatibilities:
- original Ambient Sounds Tuner (obviously)
- maybe (test yourself!) some other mods that change ambient sounds in some way (although I haven't tested myself yet)
- maybe (test yourself!) ARIS mod pack (remove cows, remove seagulls, etc. - again, I haven't tested that myself yet)

Latest update:
UPDATE 2.1.0
Added: Added support for tram sounds ('Trams' and 'Tram Arrivals')

This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would've been impossible to make.

Feel free to comment.

GitHub link[github.com]

Note: if you have any errors/exceptions, please, don't paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

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or donate in PayPal (using a card or your paypal balance)
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406 Comments
Machinomancer 15 Jul @ 8:28pm 
@StayHungryStayFoolish Does this still work?
Se_Ro_To_Ni_N 19 Feb @ 11:50pm 
Problem with settings not being saved.

There is a high possibility that the added sound settings in HIDE IT are conflicting.
If you use an older version of the file before the HIDE it sound settings were added, the sound settings will be saved correctly.

https://modsbase.com/eu251cvihl0v/1591417160_Hide_It_.zip.html
sirkanosugrad 26 Oct, 2023 @ 4:02pm 
Be sure to check your sound packs, if they are broken it will crash the game. Enable debug logs in the Content Manager to help you troubleshoot. I got it working after disabling several obsolete sound packs.
Nutraloaf 17 Sep, 2023 @ 8:01pm 
Not currently working for the current version of the game.
Darren 28 Aug, 2023 @ 7:27am 
There doesn't seem to be a way to adjust the sound/volume of rain? Am I correct? Thanks for the mod though, really enjoy it. I've had to disable rain basically because I can't find a way to equalize it.
StayHungryStayFoolish 24 Aug, 2023 @ 1:14pm 

All working Ambient Tuner sounds are part of the Ambient Sound Collection
StayHungryStayFoolish 24 Aug, 2023 @ 1:13pm 
@j-laverman @Katie1888 please make sure that you are not using broken sound packages.
Katie1888 24 Aug, 2023 @ 12:53pm 
it needs updated. the things broke
j-laverman 21 Aug, 2023 @ 7:02am 
my game crashes witth this souns tuner :steamfacepalm:
Moyocoya 5 Jul, 2023 @ 1:44am 
Some sounds are reset when loading (world, day industrial...) and some are not (cemetery...).