Cities: Skylines

Cities: Skylines

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Metro Overhaul Mod (MOM)
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更新時間
277.941 MB
2016 年 12 月 10 日 下午 11:51
2023 年 5 月 26 日 下午 10:44
34 項更新註記 (檢視)

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Metro Overhaul Mod (MOM)

描述


Version 11 (11.0.0)


Thank you for scoping out the Metro Overhaul Mod. The main goals of this mod are:
  1. NEW Integrate and extend the functionality and versatility of the existing metro network.
  2. Add character to the metro network with new track styles, rendered tunnels and stations.
  3. Extend the functionality of metro with new UI's controlling track aesthetics, as well as underground station depth and length.
  4. Easily switch stations between Metro and Train
  5. Easily customize multitrack stations for metro and train services

    Instructions
    General
    1. Subscribe to the mod and all required items listed on the right side.
    2. Ensure all the associated assets are enabled in the ingame Content Manager.
    3. Metro lines are built like tram lines. You must start by placing a depot (found in the metro menu). This is where metro cars spawn from.
    4. Build your stations, tracks, and lines the way you normally would, only this time, you can go above and below ground!.
    5. Set up your transport lines.
    For more info - check out the guide below in "Links"


    Unsubscribing (permanently)
    Ghost Mode. Enable Ghost Mode from options and then load and save your cities which use MOM. Then unsubscribe. You may also want to delete the m100 asset to get back the shorter vanilla metro cars. Keep in mind that if you intend on Resubscribing, make sure Ghost Mode is unchecked before starting your city.


    Special Thanks

    First and foremost I want to thank BloodyPenguin for building out the fabulous code base. Very talented. I learned a lot.

    I would also like to thank BadPeanut for his exclusive stations, MrMaison for his dedication to the Metropolitan Depot, bsquiklehausen for the default m100 rolling stock, TimTheTerrible for wonderful track models and Classic Pillars, and scoobyduped for the underground station rotation idea.

    Links
    Click here for the full collection of required items for version 10.0:


    For a Full Guide detailing everything you need to know about Metro Overhaul click here:


    [github.com]
    Tip sniggledigit:
    [ko-fi.com]



    DISCLAIMER
    For full transparency: BadPeanut is an employee at Colossal Order, however here they use their personal account and as such all opinions, content and contributions to the community reflect BadPeanut's own views and interests, and are not created nor maintained as part of their job. Like all user generated content, this is not officially supported content and should be used at your own risk.


    CLICK HERE: Check out the forum post: "Colossal Stories - Hiring Modders #4 - Bad Peanut"[forum.paradoxplaza.com]




    Troubleshooting

    Follow These steps if you believe this mod is causing you problems:
    1. Open Content Manager and go to the Mods Panel, disable all except the mods listed under required mods in the side panel on this page
    2. In Content Manager, go to the Asset Panel and disable all except the assets listed above in the description and those in the required assets on the side panel of this workshop page
    3. Quit to Desktop
    4. Verify Game Cache
    5. Launch the game
    6. Start a new game 100% vanilla - DLC allowed but no other mods other than specified.
      test thoroughly the mod to see if it presents the same problem (yes you may have to play and build a quick test city to do so)
    7. If the problem still persists, please upload the same vanilla save file you tested in making sure you have not used any other custom assets (so they don't disappear when we load it) and paste a link to the savegame in the discussion thread "Troubleshooting Savegames". Savefiles uploaded on third party servers will not be accepted.

    If you do not complete these steps and submit a savegame we cannot help you.





    Tip sniggledigit:
    [ko-fi.com]
熱門討論 檢視全部(66)
132
2023 年 5 月 28 日 上午 8:43
置頂: Version 9.0 features and discussion
sniggledigit
116
2022 年 10 月 18 日 上午 10:57
置頂: Troubleshooting Savegames
BadPeanut
67
2023 年 2 月 24 日 上午 8:04
置頂: Version 10.0 features and discussion
sniggledigit
4,755 則留言
None 7 月 28 日 下午 10:33 
@Arliandro This keeps happening to me too, Is there a way to fix it?
black_panther559 7 月 26 日 上午 4:59 
@LynxOne

What exactly isn't working for you?

If you're saying that it's not actually showing up, then 2 things...

* Check to see if it's enabled in the Content Manager before loading up your game. Just subscribing to mods alone doesn't always guarantee that the mod is enabled.

* Make sure that you have all of the required assets. You NEED to have the Depot, otherwise it will NOT work.

Check to see if that fixes the problem.


Happy city building everyone! :steamthumbsup::steamhappy:
shaneturner12 7 月 25 日 下午 2:19 
LynxOne - have you followed the troubleshooting steps above?
LynxOne ⁆₷ΛÐ_ȽϔȠχ⁅ 7 月 25 日 下午 1:52 
doesn't work 4 me
shaneturner12 7 月 23 日 下午 2:27 
@WoahD_ - this was an issue with the original 81 Tiles mod. It shouldn't happen if you have 81 Tiles 2
WoahD_ 7 月 23 日 下午 2:05 
DOES NOT WORK WITH 81 TILES MOD: Underground tracks will pop above ground and above ground metro tracks randomly get buried. Havent found a solution, just wanna warn yall
shaneturner12 6 月 27 日 上午 10:27 
The depot is required to be active for this mod to function correctly - you would need to use other methods if you don't want to use the depot RolmanIronman
RolmanIronman 6 月 27 日 上午 7:16 
Can ypu deactivate the Depot but have everything else active? with another mod.
madeggbone8810 6 月 21 日 上午 11:56 
somebody help I wanted to use a certain train in metro, so I changed some stuff in the asset editor, AVO definitely recognized it as metro, but it's not showing up at all in the metropolitan depot. Any expert replies,please. this is translated by deepl
elyah 6 月 5 日 上午 2:54 
After turning on this mod, buildings disappear in some places in the city and various small elements flash. When I zoom out or zoom in, the problem disappears - it only occurs at a certain height of the camera and in specific places when I move the camera over them. When the camera view is kept in such a position that the problem occurs after a while, the performance drops from 60 fps to even 8 fps. When I use the camera to drive away from such a place, everything immediately returns to normal.