Cities: Skylines

Cities: Skylines

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Streetlights Pack
   
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Assets: Prop
File Size
Posted
Updated
9.496 MB
13 Oct, 2016 @ 11:00am
5 Oct, 2019 @ 2:08pm
2 Change Notes ( view )
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Streetlights Pack

Description
30 different lanterns for avenues, streets and highways.

Also may be Park Lightings Pack will be interesting for you.

In the game and in the editor park lights are in the same place where the standard street lights.
Each lantern has a custom icon with the name.

To gain access to this asset in-game, not only in the editor use More Beautification MOD

I also recommend the following MODs:

Thanks to SonOfNitrous and 10Avoid for their help in testing.

News of Russian-speaking community Cities: Skylines - on our page vKontakte: Cities: Skylines[vk.com]

The reference table below are the names of the main characteristics and lanterns silhouettes.

Name
Lamps
Colors
Height
Texture
Tris
Polygons
Image
Concrete Pole Rnd1
1
white
8.76m
256x128
228
127
Concrete Pole Sq1
1
white
8.30m
256x128
148
79
Double Avenue Light Type-04
2
white
8.00m
128x128
556
302
Double Avenue Light Type-05
2
white
9.80m
128x128
412
233
Double Avenue Light Type-09
2
white
8.08m
128x128
790
424
Double Streetlight OM15PM
2
white+white
7.50m
128x128
416
229
Double Streetlight OM1 Banner
2
yellow
8.16m
384x128
496
264
Double Streetlight OM1 Dnepr
2
white
8.16m
384x128
496
264
Double Streetlight OM4
2
white+yellow
8.73m
128x128
424
228
Double Streetlight OM9DD
2
white+white
6.19m
128x128
462
264
Double Streetlight OM9PM
2
yellow+white
7.30m
128x128
380
211
Double Streetlight Sq2
2
white
7.80m
256x128
560
286
Double Streetlight Type-12
2
white
8.03m
256x128
608
340
Double (V) Concrete Pole Rnd1
2
white
8.36m
256x128
334
185
Double (V) Streetlight OM3
2
yellow
8.13m
128x128
400
211
HW Light Double White
2
white
8.43m
384x128
468
242
HW Light Double Yellow
2
yellow
8.43m
384x128
468
242
HW Light Single Left White
1
white
8.43m
384x128
234
121
HW Light Single Right Yellow
1
yellow
8.43m
384x128
234
121
MW Light Double CO
2
yellow
7.75m
384x128
578
314
MW Light Quadro
4
yellow
7.75m
384x128
1046
556
Streetlight Type-06
1
white
8,88m
128x128
588
311
Streetlight Type-09
1
white
8,08m
128x128
586
313
Streetlight Concrete Sq2
1
white
7,77m
256x128
388
207
Streetlight Type-12
1
white
8,13m
256x128
435
248
Streetlight Type-14
1
white
6,80m
256x128
152
86
Streetlight OM3 Banner
1
yellow
8,13m
384x128
236
123
Streetlight OM3 Dnepr
1
white
8,13m
384x128
236
123
Triple Avenue Light Type-09
3
white
8,08m
128x128
994
535
29 Comments
qstar.inc 15 Jun, 2023 @ 9:40am 
These errors are reason enough to not use this pack
Angelhearth 10 Feb, 2023 @ 1:05pm 
@targa It's not that it doesn't work, it's that you get an error message, one among many, sometimes so many you can't find the bad ones. If all contents makers had you attitude the game would report so many errors it wouldn't be possible to find anything anymore.
Spill 15 Oct, 2022 @ 6:28pm 
Behind the scenes the game engine Unity will make your 192 x 64 texture 256x256 and can impact performance. Unless Skylines implements texture repacking
targa  [author] 16 Aug, 2021 @ 1:38pm 
@StayHungryStayFoolish, this is message from Loading Screen Mod. Game works with this texture size.
StayHungryStayFoolish 16 Aug, 2021 @ 1:03pm 
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Allystrya 22 Mar, 2020 @ 9:43am 
OH I know it doesn't break anything but I always let creators know if it hasn't been mentioned in the comments before.

I specifically mentioned it in yours because you specifically mention your texture sizes and your texture sizes are inaccurate and make it appear as if they are optimized for GPU performance for these lights when they are not.

I was unsure if you are aware of that. If you are aware that then you may want to update your texture sizes above to show they are not optimized so people have accurate information again to better optimize their own system performance with correct information.
targa  [author] 22 Mar, 2020 @ 8:44am 
@TheMarty, @Allystrya: don't worries about that message. Just Loading Screen Mod "think" what textures can have ratio 1x1, 1x2 or 2x1. And what texture side can be obly 64, 128, 256, 512, 1024 and 2048px.
But Cities Skylines work with texture size 512x640 or 2048x1280, or 1025x640 etc.
If this were a real error (not only LSM private opinion), then these assets would simply not work.
TheMarty 22 Mar, 2020 @ 8:24am 
I see the same errors as Allystra. Fix would be nice.
Allystrya 1 Mar, 2020 @ 7:43pm 
Hello :)

I am getting consistent errors about some of your lights.

From Loading Screen Mod all of the following lights have the same error message and multiple times for each light I will list below. It looks like you have these lights listed above with a different texture size than what is actually on the models

Error message on each on: Invalid LOD texture size 192 x 64

Lights reporting the error:

Double Streetlight OM1 Banner

Double Streetlight OM1 Flag

HW Light Double White

HW Light Double Yellow

HW Light Single Left White

HW Light Single Right Yellow

MW Light Double CO

MW Light Quadro

Streetlight OM3 Banner

Streetlight OM3 Dnepr


Would it be possible to fix these?
targa  [author] 28 Oct, 2019 @ 1:48pm 
@1040 Sunshine Project, I will check publication, but I don't changed lantern names - just fix _d texture and adds light effects using vanilla tools.