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Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
Invalid LOD texture size 192 x 64
I specifically mentioned it in yours because you specifically mention your texture sizes and your texture sizes are inaccurate and make it appear as if they are optimized for GPU performance for these lights when they are not.
I was unsure if you are aware of that. If you are aware that then you may want to update your texture sizes above to show they are not optimized so people have accurate information again to better optimize their own system performance with correct information.
But Cities Skylines work with texture size 512x640 or 2048x1280, or 1025x640 etc.
If this were a real error (not only LSM private opinion), then these assets would simply not work.
I am getting consistent errors about some of your lights.
From Loading Screen Mod all of the following lights have the same error message and multiple times for each light I will list below. It looks like you have these lights listed above with a different texture size than what is actually on the models
Error message on each on: Invalid LOD texture size 192 x 64
Lights reporting the error:
Double Streetlight OM1 Banner
Double Streetlight OM1 Flag
HW Light Double White
HW Light Double Yellow
HW Light Single Left White
HW Light Single Right Yellow
MW Light Double CO
MW Light Quadro
Streetlight OM3 Banner
Streetlight OM3 Dnepr
Would it be possible to fix these?