Garry's Mod

Garry's Mod

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Expression 2 Core
   
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Items (5)
[E2] DamageCore
Created by Sir Papate
For more information, go to the GitHub Page DamageCore DamageCore is an extension module for the Wire Expression 2 Chip. It enables players to detect and/or deal damage to other entities. Workshop Installation The DamageCore is available on the Steam Works...
[E2] EntextraCore
Created by Sir Papate
For more information, go to the GitHub Page EntextaCore In this core, you can now detect a entity when it spawns or when it gets removed. It adds some useful functions too. And best of all, it adds a system of tag. So basically It allows you to set tags on...
[E2] PlyCore
Created by Sir Papate
For more information, go to the GitHub Page PlayerCore It's the PlyCore, an extension for the Expression 2 that add functions to manipulate players. All functions can be called on yourself or on other players if you have their prop protection rights. Works...
[E2] WeaponCore
Created by Sir Papate
For more information, go to the GitHub Page WeaponCore WeaponCore is an extension for the Expression 2 chip that allows you to manipulate weapons and ammo. It also allows you to run code when a player switches weapons or equips a weapon. Workshop Installat...
[E2] SentCore
Created by Ben66
Spawn scripted entity with E2. BUG REPORTS : http://steamproxy.net/workshop/filedetails/discussion/726355111/359543951702114665/ Array = getSpawnableSents() ( Return all scripted entities we can spawn ) Entity = sentSpawn(string class, vector pos, angl...