RimWorld
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PowerSwitch
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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1.014 MB
2016年7月4日 14時57分
6月14日 14時31分
35 項目の変更履歴 ( 表示 )

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PowerSwitch

解説
This mod adds additional functions to the vanilla power switch.

Here you have various research topics available, which will improve the functionality of the switch.
You can research the upgrade for a motion detector, an enemy detector and for a timer.


Note: Mod settings are available.


Description:

- Pawn Detection in Room: Available after research with the normal switch.
Detects if a Pawn (human, animal) is in the room

- Pawn Detection within 7 squares: Available after research.
Normal pawn detection mode for wall switches.
Normal switches can be switched between this mode and the pawn in room mode by repeatedly pressing the selection button.

- Enemy detection (within 1/2 of the map): Available after research.
Available modes: Switch on when detected and switch off when detected.

- Timer: Switches on and off at specified times.
Time is initially set to 6h->On and 20h->Off. This can be changed by pressing the buttons repeatedly



NOTE:
This mod can savely be added to a running savegame, but to use the functionality you have to destroy and rebuild (by debug mode or the normal way) the switches you already have, as the old ones don't have the needed references.


(Version: 1.5.0)
Language: English, German, Russian, Chinese, Spanish

Thanks to duduluu and Biscuit for the Chinese translation
Thanks to 53N4 for the Spanish translation
Thanks to Well for the Russian translation
245 件のコメント
神公子 6月1日 12時02分 
1.5?
Bardock20687 5月2日 10時48分 
1.5??
тетеря, блин 4月22日 7時50分 
1.5 🙏
Mike3223cz 2023年11月8日 6時39分 
Is there a mod that adds a "one-way" cable? Something like a Diode... It allows electricity one way, but not the other... Could be used to make a "Backup power supply".
smitty_the_smith 2022年10月10日 9時57分 
Is there a way to have Enemy Detection detect hostile animals?
jose.faunon 2022年8月22日 13時37分 
This mod is great! May I ask you for make a wall mounted interruptor? I know the mod "wall stuff" have one, but it is not compatible
Haplo_X1  [作成者] 2022年8月15日 15時07分 
That is an issue of the power switch: If it switches a wokbench off, this workbench will be ignored by the pawns.
AngryGuadalupe 2022年8月14日 11時47分 
When using motion detection, do workbenches without power prevent pawns from working on active bills? Or will pawns ignore that the workbench isn't powered and go to the workbench, activating the power?
Don Castillo Esteban Gonzales 2022年6月6日 3時42分 
Is there a way to put the switch with the motion detection inside a wall, facing a particular room? This would clean tings up and get rid of switches put randomly inside a room
Haplo_X1  [作成者] 2022年5月4日 9時43分 
You can add it all the time. It just will not apply to already built switches,but new ones should work.