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Segnala un problema nella traduzione
This happens with both mods: "Advanced Rappelling" and "Advanced Urban Rappelling". The AI will just stand still where they were spawned and "twitch" from time to time. They can't shoulder their weapon and will just fire into the ground. This can easily be tested with "KP Liberation - Lythium" (or other scenarios) and switching to Zeus mode.
AI-related mods running on my server after removing Advanced Rappelling is:
- 3CB Factions
- ACSTG AI Cannot See Through Grass
- ALiVE
- CBA_A3
- LAMBS_Danger.fsm
- RHSAFRF
- RHSGREF
- RHSSAF
- RHSUSAF
I know it sounds weird, but after installing this mod we've encountered weird issue on our server where enemy AI patrols were standing still - not moving at all even after setting waypoint through zeus and shooting to ground without any animation. I know it sound unrelated with this mod but after removing it from server it was instantly fixed. Has anyone experienced similiar issue?