Space Engineers

Space Engineers

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Automatic Ore Pickup
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Type: Mod
Mod category: Script
File Size
Posted
Updated
1.262 MB
2 Apr, 2016 @ 3:49am
20 Apr, 2020 @ 1:35pm
22 Change Notes ( view )

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Automatic Ore Pickup

Description
Summary
Tired of floating ore slowing you down and giving you concussions?

Phoenix Manufacturing is back with something to take care of that!
Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby.
In addition, for those times you really just want to throw the ore in the trash, now you can activate the micro-singularity, which will destroy the floating ore instead!

This will change all drills (including modded ones) to automatically pick up all floating ore while drilling.
This includes the player's hand drill.

NOTE - UPDATE 01.131 REMOVED ORE FROM SHIP DRILLS!
Ship drills will no longer produce floating ore due to a game change.
This mod will only (and still!) affect the player's hand drills.

This only operates while the drill is working.

* Does not actually produce gravity

Details
This will aid in the collection of ore, and help keep servers running at peak efficiency. Feel free to set your floating object count to the low value you really want.

Press Ctrl-T to toggle automatic pickup. Setting is persistent per player, per world.

Commands
  • /autoore collect <on|off|true|false> - Sets the default collection on or off for the server (can be overridden above)
  • /autoore rangemultiplier <float> - Set collection range multiplier (multiplied by WorldVolume.Radius). Between 1-100. Default 2.0.
  • /autoore ore orename <collect|nocollect|destroy> - Sets the collection method for ore orename to one of the listed values.
  • /autoore serverore orename <collect|nocollect|destroy> - Sets the server-default collection method for ore orename to one of the listed values.
  • /autoore showhud <bool> - Toggles the "Ore Collection:" message on the HUD.
  • /autoore help - Shows the in-game help.
  • Ctrl-T - Toggles collection while using the hand drill only. Drill must be equipped to use command. If Ctrl-T is already bound, it will be Ctrl-R, and if that's bound, Ctrl-B.

Example:
To set the player option to destroy all floating stone ore instead of collecting:
/autoore ore stone destroy
To set the server option (which is the default if player isn't set:
/autoore serverore stone destroy

Toggling of the HUD or of the mod itself are available via the TextHUD API menu.
To access it, press ENTER to bring up chat, then press F2.

Recent Changes
See the Change Log

Known Issues
  • Since this places the ore directly into the inventory, if your inventory is full (player or drill block), this will stop working. This is not a bug.
  • This may have problems collecting on Dedicated Servers. I do not have a solution yet, as I haven't been able to determine the cause.

Planned
  • Power consumption for balance

Bugs?
Please post bug reports in the appropriate discussion.

Disclaimer
This mod is not authorized for reupload by any person other than Gwindalmir.
This will not work on XBox.
Popular Discussions View All (10)
135
18 Oct @ 1:15am
PINNED: Please Post Bug Reports Here
Gwindalmir
1
13 Jul @ 1:46pm
Prevent Certain Ores From Being Collected.
"MrHindsight"
1
1 Jun @ 1:57pm
Mod critical error
Sneat
451 Comments
CrazyLegoMan 11 Oct @ 7:26pm 
It Still Works?
NarrowAscent 30 Sep @ 9:47am 
It is to bad you could not have fixed this mod not working on servers. Would have been amazing.
camcamhow 25 Sep @ 1:21pm 
the mod still works just has an issue with steam and needs to be re-uploaded, i will re-upload it until the owner either asks for it to be removed or until they fix it, it seems they havent responded ti anyone in a a while
Warton 23 Sep @ 11:16am 
Currently not working even as a single mod in new game and dedicated servers.
monsterblaze279 13 Sep @ 6:48am 
needs an update when you have time
LiL_Pit_40 11 Sep @ 1:43pm 
I was just playing with this mod and added more mods then it stoped working what load order would you recommend or what could be causing the conflict
Snowey Racoon 9 Sep @ 6:15pm 
not working sadly
a_person 5 Sep @ 11:25am 
I think that this mod may have been broken by the signals update. Also some sounds in the base game only play in my left ear, so I think keen didn't properly test that update before publishing it.
Winnie Xi Jin Ping 1 Aug @ 1:39am 
same as Admiral, sudden abrupt error
G.Admiral_Telcar 31 Jul @ 8:33pm 
This mod has been a staple and has worked fine for years for me but a few weeks ago it stopped working. Ive tried testing it by its self in a new world and on my server and nothing. I don't remember there being a keen update or anything so idk what happened.