Space Engineers

Space Engineers

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Nuclear Engines
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
415.149 KB
8 May, 2015 @ 1:18am
9 Nov, 2017 @ 4:05am
7 Change Notes ( view )

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Nuclear Engines

Description
Is your capital ship too slow to be useful in battle? Use these!
Need to get your capital ship onto a planet without ending up as a crater? Use these!
Want to get places fast? Use these!

Ideally, you'll want to group these and set an option to turn them on/off. You won't want them if you're trying to maneuver.

Just something I whipped up really quickly out of this, because I wanted a more balanced version (with better colour too!).

"balanced"

Thrust Output:

Small Ship Variants:
Small: 10 MN
Large: 100 MN

Large Ship Variants:
Small: 1000 MN
Large: 1000000 MN

Power Usage:

Small Ship Variants:
Small: 50 MW
Large: 200 MW

Large Ship Variants:
Small: 500 MW
Large: 5 GW

Each thruster also requires far more components to assemble, making them much heavier as well.

Edit 1: Significantly increased power output.
Edit 2: Decreased power consumption. (Seriously, who has 10 GW reactors anyway?)
Edit 3: Decreased glare when idling.
Edit 4: GUI management, etc.
Edit 5: Thruster damage box scaled way the heck down, flare and sound changes
70 Comments
XDaddyWing 29 Dec, 2023 @ 9:18pm 
Any idea what's going on? I have loaded the mod, but it doesn't seem to be working (no blocks)
Novum33 5 May, 2021 @ 11:07am 
maybe add 1000 Superconductors to the components
Novum33 5 May, 2021 @ 11:05am 
Do you think you could make it actually EXPENSIVE for how overpowered they are.
Mark F. Smith 11 Apr, 2021 @ 2:24pm 
Ahahah Yes! YEEES! They still work, amazing.
Captain Jean-Luc Picard 27 May, 2020 @ 12:56am 
not saying it is bad or anything but i think i will stick wit modular repulsor lifts
ПингвинЫ_КуряТ 4 May, 2020 @ 9:08am 
даже наверно слишком мощно =)
AngelMarc 8 Dec, 2019 @ 12:34pm 
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: Nuclear Engines, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
VeryDead  [author] 3 May, 2019 @ 2:14am 
No. It will punch big holes in things, though.
Drown._ 30 Apr, 2019 @ 3:35am 
can it make an absolutely massive explosion?
anzellott 18 Mar, 2019 @ 4:38pm 
i thought it ran on uranium