Scrap Mechanic

Scrap Mechanic

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Scripted Engine Dyno V2 Storage Module
   
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8 Oct, 2024 @ 6:12pm
18 Oct, 2024 @ 1:06pm
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Scripted Engine Dyno V2 Storage Module

Description
How It works:

The storage module wirelessly connects to the dyno as soon as you spawn it in your world, the storage module also has a terminal on it that you can access to execute commands that can show the current stored runs, or change its name etc. The storage module is interfaced through the dynos Save & Load screen.

How to save a run:

After you have finished the dyno run you want to save, use the small screen on the dyno and go to the Save & Load screen. Next, press the save button and your drive should show up on the screen if it has been stored in your world, the name is either some random numbers and letters or the name you have assigned it. After you have selected the drive, a screen should show up that allows you to name your run, use the keyboard to do so and press the small save button and your run will save to the drive. You can confirm the saving of your run by using the various commands in the terminal to show a list of current stored runs in the drive.

How to load a run:

On the save and load screen, press the Load button and a list of drives should appear. Select the drive you wish to load the run from and another list should appear of the names of the runs stored on that drive. Next, select the run you wish to load to the dyno and the main telemetry will be loaded to the dyno.

Since data is being saved to the storage modules creation itself, you will need to save the drive separate in your lift to keep the saved data.

Any bugs or questions, feel free to get my attention in the comments, hope you enjoy!