Project Zomboid

Project Zomboid

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Vanilla Vehicle Scenes Replacer (KI5) - Continued & Fixed
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11 Apr @ 2:18am
11 Jun @ 11:26am
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Vanilla Vehicle Scenes Replacer (KI5) - Continued & Fixed

In 1 collection by SaltGin
Vanilla Vehicle Scenes Replacer (KI5) Collection
2 items
Description
* Important Notice
When using with Standardized Vehicle Upgrades, disable Standardized Vehicle Upgrades - Vanilla (StandardizedVehicleUpgradesV) submod, otherwise the tires of the vehicles spawned in vehicle stories would disappear.
Don't panic! The tires will reappear once you disable the vanilla upgrade submod.
Thanks to Vanh and Jackal326 for the heads up!

The submod, [STFR Patch] is the temporary compatibility patch for STFR. STFR is not a required dependency.


An updated version of allanzoka's mod Vanilla Vehicle Scenes Replacer (KI5), which replaces vanilla vehicles in vehicle stories, such as police blockade, ambulance crash by KI5's.

Due to the original mod's hardcoded solution of replacing these vehicles, No Vanilla Vehicles mod is highly recommended to prevent spawning too many special purpose vehicles.

* Changes from original
  • Fixed missing light bar model of '92 CVPI due to KI5 mod update.
  • Fixed missing loot tables of all replaced vehicles. Items in the trunk, glove box, or other containers on vehicles can now spawn properly.
  • Fixed display name of vehicles spawned in vehicle stories.
  • Fixed missing corresponding vehicle diagrams in mechanic menu.

* Known Issues
  • Adding this mod mid-game will cause replaced vehicles not to have tires in already generated vehicle stories. This is unavoidable until a better alternative solution is found.
  • May not be compatible with mods that modify vanilla vehicles, such as Standardized Vehicle Upgrades.

* Conflicting mods

Workshop ID: 3219039667
Mod ID: VVSR_Continued
Mod ID: VVSR_Continued_STFRPatch
Popular Discussions View All (1)
33
15 Jun @ 10:05pm
PINNED: Bug Reports
SaltGin
100 Comments
Zeratai 1 Jul @ 7:20pm 
Is this mod compatible with: Shark and Cytt's Kentucky Car Overhaul?
Ingector8357 29 Jun @ 8:39am 
I think this is the same error like with STFR main.
Ingector8357 29 Jun @ 8:38am 
@SaktGin When i start a server with other STFR mods it makes errors like in first version of your mod. Liveries are looking like they are displaced.(STFR Greenport, LVIA, Hardin county, RavenCreek, Tandil, Tikitown and Blackwood support)
SaltGin  [author] 28 Jun @ 6:33pm 
@Ingector8357
I'll take a look once I'm available.
Ingector8357 27 Jun @ 10:20am 
Hi can you pls make compatibility patch for other STFR mods?
Towelie. 21 Jun @ 11:17am 
Nevermind i just found your Fire Department Submod and it fixed the issue! Thank you for the help and awesome mods!
Towelie. 21 Jun @ 10:54am 
Thank you the No Smashed Cars mod got rid of the smashed up Vanilla cars. Vanilla Ambulances and Vanilla Fire Department SUVS/Trucks are now spawning though any idea of what might be causing it? I am testing it with just KI5 Mods Your mod and the No Vanilla/Smashed Vehicle Mods.
SaltGin  [author] 20 Jun @ 6:58pm 
@hackimjr07 @medv3d
If the vehicle is spawned before adding the mod to current game, the tires will disappear. Currently there's no way to solve it.

I'll TRY to find a way solve it, but reckless changes to vanilla game will only cause more issues, that's why I said current vehicle replacing solution is not perfect.
hackimjr07 20 Jun @ 5:55pm 
NO tires in my game :steamsad:
SaltGin  [author] 20 Jun @ 3:16pm 
@Towelie.
If they are generated on the road, they are crashed cars and are meant to be damaged when spawned. Car Wreck - PZWiki [pzwiki.net]

You can also disable them using this mod. No Smashed Cars

@SyKeS
Modding is not babysitting. You can share some of the unpaid efforts if you don't mind.