Space Engineers

Space Engineers

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Tank Tracks Builder
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
799.593 KB
1 Apr @ 6:50am
5 Nov @ 1:16pm
12 Change Notes ( view )

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Tank Tracks Builder

Description
A handheld builder for Tank Tracks Framework using a fake block to act as the track placing "tool".

Not the mod you're looking for
You need a mod that adds track designs and this is not it.
The Tank Tracks Framework page's description lists some known track mods, those are not all of them of course, search the workshop to find hidden gems!
If those mods are configured right they will automatically bring the API mod and this mod along.


Function
This being only the builder tool it does not contain any info on how the tracks behave after that, for that info look at the Tank Tracks Framework.

Placing tracks does not require any materials.
Can only place tracks on friendly (non-neutral) vehicles.

It also functions as a TankTracksAPI usage example.

This or a mod similar to this is required for the player to have the ability to place or remove tracks to vehicles.
Vehicles that already have tracks on them are not affected by this mod, those are handled by the tracks framework.

If you want players in your server to not be able to add/remove tracks, then either prohibit the track builder block or remove this mod entirely by turning off auto-dependencies (DS only) and adding all the dependencies manually except this one.

Problems?
If equipping the tool says "TankTracksAPI not working or not present" or "No track designs defined" then:
First ensure you have a mod that adds tracks. See a list of track mods in Tank Tracks Framework.
If that's not the case, then post a comment or discussion with the exact mods you do have and the exact behavior you're getting.
42 Comments
Player2884 28 Dec @ 7:05am 
is mod, very good you see tank, or apc use track:selike:
KiwiBear 5 Nov @ 4:27pm 
thanx Digi, DS behaving again :)
KiwiBear 5 Nov @ 1:16pm 
Thanx :)
Digi  [author] 5 Nov @ 1:13pm 
Oh, ops =) it'll be fixed soon.
Rayanth 5 Nov @ 12:42pm 
Same issue as KiwiBear on a Torch server
KiwiBear 5 Nov @ 10:28am 
hi Digi, just to let you know, my DS is spitting out an error every second after your resent update:

[INFO] Keen: ERROR Digi.TankTracksPlacement.TankTracksPlacementMod: System.NullReferenceException: Object reference not set to an instance of an object.
at Digi.TankTracksPlacement.TankTracksPlacementMod.UpdateAfterSimulation()
Metadeth901 21 Oct @ 2:46pm 
How do you pivot with just tracks on wheels?
Thedarkpickle 15 Oct @ 10:53pm 
will this break if I make the tank tracks too long? I made a P-1000 Ratte but I am worried the tank tracks won't spawn, it's 85 blocks long.
Digi  [author] 12 Oct @ 4:21am 
@XXAWESOMEENGINEER88XX can you post a blueprint for me to replicate with along with which wheels you're selecting and with what track design.

@RyuKyu567 It's mentioned in the bolded note in the description :P
RyuKyu567 12 Oct @ 2:50am 
This could be something really stupid on my end or something that wasn't enable to make the mod function. I receive an error stating "Does not have any track designs linked to it". I get the green box, then press F, however nothing occurs after that. I have the API and the tracks builder but I am uncertain if there is something else that is required or a setting that may be preventing it? Unsure of what the issue is.