Total War: WARHAMMER III

Total War: WARHAMMER III

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(5.2.2) Dain's Expedition, Dwarf Faction
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278.709 MB
28 Mar @ 8:18pm
29 Aug @ 7:13am
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(5.2.2) Dain's Expedition, Dwarf Faction

Description
Dain's Expedition

Dwarf Faction with Horde Mechanics


Embark on an epic journey with Thane Arantir Ironforge as he leads his valiant expedition into uncharted territories. Unfolding before you is a saga of honor, resilience, and the unyielding spirit of the dwarven kin.

A Kingdom in Peril:
Karak Azul, the once-proud bastion of Dwarfkind, now teeters on the brink of oblivion. King Kazador Dragonslayer's fall to the corrupting grasp of Chaos has plunged the realm into chaos. Will you heed the call of duty and defend your ancestral home, or pursue glory in distant lands?

New Horizons, New Challenges:
Explore a rich tapestry of gameplay enhancements, including a new breed of lords boasting innovative Horde Mechanics and a bespoke skill tree. Lead your forces into battle with four formidable new units at your disposal. Unveil the secrets of a majestic new landmark building nestled within the heart of Karak Azul's main settlement.

Forge Ahead:
The fate of Karak Azul hangs in the balance. Will you be the beacon of hope that guides your people to glory, or will darkness reign unchallenged? The choice is yours. Forge ahead, and let your legend unfold.




So lately I was playing a campaign with a friend of mine and he says "I'd like to play dwarfs but they're boring and got powercrept to hell. Can you just make a faction so I can play you already made a hero for the faction." so I said. "First of all thats going in the dammaz kron. Also if im making a faction in karak azul I'm not wasting 20 turns just to get to you you're starting near what im playing." a few days pass and we got ourselves a dwarf faction with fun mechanics.
44 Comments
Lee Perry 29 Aug @ 1:03am 
update pls awesome mod
Enk 26 Aug @ 12:01am 
update soon?
LORD ARANTIR  [author] 4 Aug @ 7:01am 
I have no clue when I got a few hours imma make this a new faction so it wont clash with any mods.
Helicon 4 Aug @ 2:41am 
Cool concept. I am facing end of turn crashes every campaign with it (if i load a save, it still crashes), do you know any incompatibility with other mods ?
xenomegaman 3 Jul @ 5:09pm 
I saw in the modding discord about your request for faction key to mixu. Mixu mentioned in the discord he has already updated his unlocker with your faction key. Hoping that you can proceed with using that key so that it wont overlap with other factions.
Xenvar 14 Jun @ 9:44pm 
If people are using Mixu's Legendary Lords and want to use this faction all they have to do is turn off Kazador Dragonslayer in the Mod configuration Tool settings for Mixu's Legendary Lords
Gorilla General 2 Jun @ 9:20am 
Hello @LORD ARANTIR, I feel as though I should tell you that you may have a complication in compatibility with another mod if you intend to go through with moving your faction to Karak Azorn. Apparently there is a mod that already gives that faction LLs and Heroes but makes them Cathayan.

远东震旦矮人(测试版)Far Eastern Dwarf

I mean, ideally, if there was a way to make it all compatible with each other, of course we would all love it. But I'm not asking because you have done so much for us in the first place. :steamthumbsup:
SoarS 31 May @ 6:57pm 
Thank you please do
LORD ARANTIR  [author] 24 May @ 5:20pm 
you know what if yall want karak azorn that much ill make a karak azorn mod. stay tuned
sigmars_disciple 24 May @ 3:14pm 
Oh, and there are 1-2 Nippon factions being worked on (I think it's a pretty large Nippon project) which will probably have their spots reserved already in the region. They might just exchange the 2 placeholder "Nippon" (aka Cathay right now) factions there, but I'm just putting 1 and 1 together. If you know more, feel free to clarify. People in the Modding Den Discord should know more, I believe "Urgat" is one of the modders on the Nippon project <3