Total War: WARHAMMER III

Total War: WARHAMMER III

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The Phoenix Court (High Elf Politics)
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204.840 MB
23 Thg02, 2024 @ 6:12pm
14 Thg01 @ 4:00pm
22 ghi chú thay đổi ( xem )

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The Phoenix Court (High Elf Politics)

Mô tả
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own unique political strengths and goals.

Features a frankly excessive amount of lavish new art, all of it either hand-drawn or modified from official sources.

Politics
  • Compete over loreful Seats, each with its own flavor text and thematic effects
  • Deeply integrated with High Elf gameplay: buildings, edicts, traits, technologies, rituals, and even post-battle options all have political effects
  • Adds over two dozen Intrigue dilemmas to all participating factions
  • "Insult" system lets your rivals react realistically
  • Clear, fully integrated help text guides you on your path to power
Art
  • Changing weather, seasons, and lighting beautifully measure the passage of time
  • Animated flames and candles that light when you reach a goal, translucent windows and other visual touches fully immerse you in the Court ambiance
  • Even generic UI elements change when you are in the Court, for the maximum elf experience
Balance
  • The Court creates a significant disadvantage for High Elves by blocking normal diplomatic confederation, balanced out by the positive effects of Court Seats
  • Court Seats buff underpowered and underused elements of the faction, adding choice while avoiding excessive power


  • Some events trigger (official) voiced dialogue from other faction leaders, and all include detailed, immersive flavor text
  • Event text is rewritten (fifteen times!) to be unique to the Kingdom involved: interacting with each Kingdom is unique both story-wise and mechanically
  • Usurping Seats creates thematic consequences. Each Kingdom punishes you in a different way
  • Claim every seat for a final event unique to your faction, choosing between loyalty and ambition




The White Tower
A sanctuary of learning and philosophy, the White Tower of Hoeth is also a powerful force in elven politics.

Examples:

  • High Priestess of Lileath - Crafts magical items for you.
  • Grand Historian - Improves relations with other long-lived races of Order.

The Council of Nobles
Ulthuan has an elective kingship, and its great noble houses strive for centuries to position their candidate to be the next Phoenix King. Between such struggles, most day-to-day administration falls to a council of princes and lower nobles.

Examples:

  • High Priest of Mathlann - Summons a great Merwyrm when fighting at sea
  • Royal Seneschal - Grants Influence for each Council of Nobles seat

The Evercourt
The Everqueen's position is hereditary, requiring no election. Naturally, its intrigue focuses on gaining Her Serenity's attention, which is drawn as easily by poetry or dance as strength of arms.

Examples:

  • Oracle of Isha - Empowers the "Banish Corruption" province edict.
  • Consort of the Everqueen - Permits vision over all Magical Forest regions.



Loreful Strengths and Agendas
  • Play as any of the Ten Kingdoms of Ulthuan, each with unique political strengths
  • Fulfill the unique, lore-based goals of each Kingdom in order to unite with them
  • Normal diplomatic confederation is disabled for the Ten Kingdoms; earn it at court!
Additional Kingdoms
Six out of ten Kingdoms are playable in the vanilla game. The other four still participate in the Phoenix Court, but will be unplayable (and weaker politically) unless a mod supporting them is installed. The following mod factions are fully supported:
And the following two mods are fully functional but still await tweaking to make some text match their new faction leaders:
Elven Colonies
The Elven Colonies can now also participate at Court. Their political power is considerably weaker.





Translations
汉化/Chinese
Korean

Meet the Modders
This mod is an equal partnership between Rhox and Alshua, who both feel they tricked the other into doing the annoying part of the work.
Rhox is arguably the greatest living expert on Total War UI files not drawing a salary from CA. Responsible for porting the Tower of Zharr feature, UI code, and scripting.
Alshua is arguably the greatest living expert on High Elf chairs. Responsible for the art, gameplay, database, and writing.



[www.instagram.com]
All four beautiful hand-drawn skies were contributed by the talented artist Megatruh, who Alshua has been happy to know for a long time. Check out her gallery!

Merwyrm guest starring thanks to ChaosRobie.
Uses with permission heraldry originally ripped by Nimue for their excellent Asur Cosmetics.
Includes art assets that are sole property of Games Workshop.
Contains large amounts of original artwork. Do not use without permission.
No AI was used in any part of this production.



[www.patreon.com]
To support ambitious mods like this one, consider becoming Alshua's Patron.[www.patreon.com]
Thảo luận nổi bật Xem tất cả (4)
26
10 Thg12, 2024 @ 6:04pm
ĐÁNH DẤU: Balance & Bugs
Alshua
22
21 Thg07, 2024 @ 9:52pm
ĐÁNH DẤU: Compatibility
Alshua
1
12 Thg11, 2024 @ 9:23pm
Throne Art Guide
Alshua
442 bình luận
Alshua  [tác giả] 5 Thg02 @ 5:50am 
@Daemon Trooper - Thanks for the report, I'll try to reproduce it.

@fireball900 - I checked on this. It is actually an SFO issue, because SFO turns a lot of Imrik's one-point skills into two-point skills. Thanks for mentioning the overhaul as it made it faster to understand your issue. It shouldn't be hard for the SFO submodder to fix.
fireball900 2 Thg02 @ 8:51am 
This is an awesome mod, I love it! It was the deciding factor in playing IEE instead of OW for my new campaign

For Imirik's Ancient Pride skill, lvl 1 reduces grandeur cost for T3 seats, his lvl 2 skill does *not*

My game is SFO, but I don't think that matters.
Daemon Trooper 26 Thg01 @ 6:45am 
Yup, I had a campaign with 145 mods. I replaced a banner mod. It broke thge interface. I created a new campaign with the 3 concerned mods. Removing the banner one, same thing. But it's fine. I'm noticing for other people. I'm not really playing these days. Just testing my mods collection. My campaigns aren't lasting more than 20 turns xD
Alshua  [tác giả] 26 Thg01 @ 1:45am 
@jude /bambo - There's definitely a need for more of a use for Grandeur in late game... but we want to see if High Elves are the next DLC or not before doing anything too major right now to the Grandeur system. I do think at least making your OWN Throne a repeatable purchase would make a lot of sense though. I'm so happy you love the mod, and I agree, I tend to miss Phoenix Court when playing other factions.

@Daemon Trooper - I appreciate the report. In the world of coding, I can't say the bug is impossible, but it doesn't sound quite right to me. Did you remove any other mods at the same time... mods that might have script in them?
Daemon Trooper 24 Thg01 @ 4:00am 
Adding or removing a mod that changes banners will remove the Phoenix Court interface from being accessible. I think that if it doesn't find the files it should replace it with Vanilla. I don't know if it's possible to make it so.
But yeah, just wanted to warn that "Cosmetics" that this mod is affected by should not be changed during the campaign or it simply won't display anymore.
jude/bambo (lord of the pings) 18 Thg01 @ 8:02am 
would it be possible to make the final confederation tier repeatable? i always take my high elf campaigns to the super duper late game cos theyre just such a cool faction, atm i have more grandeur than can be consumed by the landmark buildings' extra bonuses(super cool btw) might be nice to be able to sneak in some more of the confed buffs every now and again.

once again thanks, this mod is freaking amazing... almost too good, other factions just lack flavour in comparison now!! argh
Alshua  [tác giả] 18 Thg01 @ 1:59am 
@Thundrakar - Good feedback. I have an idea for how to address that which fits into a different adjustment I wanted to make to seat costs.

@Morgul - Yes, AI uses the Phoenix Court, even if you do not play as a High Elf.

@Your Mother - Old World is not yet supported no matter what faction you play as, but it's being worked on.
Your Mother 17 Thg01 @ 5:11pm 
Does with work with the Ellyrion Campaign with the "Old World Campaign" Map?
Morgul 17 Thg01 @ 6:18am 
Absolutely astonishing mod... does the AI also uses this mechanic ?
Thanks
Thundrakar 16 Thg01 @ 6:15pm 
I loved the mod, but is there a way to reduce the usurpation rate? some times the AI spent all their grandeur usurpating each other in tier 1 and I end up having to occupy tier 2 and 3 alone